I have a landscape already (a nieghborhood) i want to add it to beamng as a landscape, I want it to be all one big static object, no separate parts, I plan to texture bake the whole thing. how do i add a full landscape? Later on I will add it the normal way (with roads and separate objects) but for now I just want to get it into game so a car can drive on it and collide with it.
I think having huge static models are a big problem for games. Most have their maps split up into chunks of separate roads and buildings, otherwise when you drive around you'd be colliding with one huge collision mesh all at once, as opposed to smaller separate meshes. It's a huge hit for performance unless they're divided up as far as I'm aware.
ok, this is going to take a bit longer to do then, Ill follow the tutorial and hope to have it up and running soon, thanks!