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Put semi turbo on the pickup truck

Discussion in 'General Discussion' started by lineman2208, Oct 31, 2017.

  1. lineman2208

    lineman2208
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    Jul 10, 2016
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    How do I get the semi turbo skin/mesh to show up on the pickup truck? I have the turbo adapted over to an engine for the pickup but nothing showed up.
     
  2. CaptainZoll

    CaptainZoll
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  3. lineman2208

    lineman2208
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    when i put the semi.dae and the materials.cs from the semi folder into my mod folder with the engine it says "Failed to create resource (is the file missing?): game:vehicles xxx/xxx/xxx/semi.dae" after I okay that pop up the pickup, whatever varient, my engine or not, is orange. What am I missing??
     
  4. BombBoy4

    BombBoy4
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    Well, you need the jBeam file that tells the mesh where to go, and it's a little more complicated than just copying files. It took me awhile to make engines as fast as I can today (about 4 hours for all the research, torque curve, recreation in Automation, smoothing, increase to 8000, implement, test, etc).
     
  5. lineman2208

    lineman2208
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    Thanks for the story. I think what I will do is use the pickup.dae in my mod and, copy paste the turbo from semi.dae into pickup.dae. But I need something from the semi_engine.jbeam in my engine.jbeam but don't know what. Do I need the flexbody? Do I need the nodes, (erxx)?
     
  6. CaptainZoll

    CaptainZoll
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    the flexbody section in the JBeam is what makes the visual model actually appear.
     
    • Agree Agree x 1
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