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Problem with texture when I import 3D models from SketchUp

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Ulrich, May 28, 2016.

  1. Ulrich

    Ulrich
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    Joined:
    Aug 15, 2013
    Messages:
    1,195
    Hello !

    This morning I started to make 3D model for my map (Secret project :3 )
    I fully successfully done it with my first thing (With collision and all) :
    screenshot_00165.png
    But after I start to make more "complicated" Objects, there was no texture on it :
    screenshot_00166.png

    Can someone help me ? :(
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Aug 5, 2012
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    14,695
    Are the textures file in your folder?
    Is the materials.cs correct?

    Without files or any indication of where you put them, helping becomes much harder..
     
  3. Ulrich

    Ulrich
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    Aug 15, 2013
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    Whoops, sorry for the time I took for answer :/
    So I go to "Shape" in the files of my map, I created a file named "Sketchup" And I direcly export my Model in it
    Sans titgzgzre 1.jpg
    In this files, the 3D models look like that :
    Sans titre 3.jpg
    In big I follow the Tutorial of DrowsySam :
     
  4. Scepheo

    Scepheo
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    Feb 10, 2015
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    You're missing a materials.cs file. This wiki page has some info on those. The mapTo property is what makes it work, have a look inside the .dae with a text editor to see what the material names are (I have no idea how Sketchup exports those).
     
  5. Ulrich

    Ulrich
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    Aug 15, 2013
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    1,195
    Ok thanks you
     
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