Unsolved Problem with creating a mod for a beginner

Discussion in 'Mod Support' started by al36, Dec 27, 2022.

  1. al36

    al36
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    Joined:
    Oct 19, 2020
    Messages:
    361
    Hi, I'm currently on a mod build while trying to learn as I go. Currently I don't know anything about coding but I have already made the model for my mod. The problem I encounter is that once I have exported the model of my mod in a folder, I don't know what to add in this same folder. (I took the example of the basic objects and saw that there are also .json .cdae .jbeam files.
    So I tried to read up on the beamng wiki to understand a little more, but I can't figure out how it works.

    Being a beginner, I will not ask you to explain the thing to me from A to Z, but only if you have websites that could allow me to understand this system correctly. Because I find it really frustrating to be one step away from seeing the model in the game but not getting there.

    Thanks in advance, hope this helps others.

    (If what I'm asking is explained on the wiki, either I'm stupid, or I'm blind, or I didn't understand it because English is not my native language.)

    ~Edit~


    After trying again, I finally managed to put the collisions (.jbeam) in the game, however, I can't add any texture to my object. I can't understand the "main.material.json". I'm clearly far from understanding what I'm doing, but I'm happy with my little progress.
     
    #1 al36, Dec 27, 2022
    Last edited: Dec 27, 2022
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