There's also a bunch of outdated stuff in the snow map, such as some of the pipes in the industrial district of Nowa have no material. I don't know if that's all of them though.
heyyyy i still love this map and i like that you added some ambient sounds. but could you add wind sounds to the fields and open areas of the map, and tree sounds like when the wind blows through them in the woods? i'd love this
Thanks. There are some ambient wind sounds, but I guess they're too quiet right now. I'll definitely look into that
For some reason winter version of the map doesn't have slippery roads that require using winter tires
yoo , swietny projekt. mega mi brakuje zaparkowanych wozow - jesli chcesz moge z tym pomoc - probowalem w edytorze sie pobawic i dodac zaparkowane auta w miescie, z mala pomoca ai udalo sie idealnie, ale wraz z updatem oficjalnym zaparkowane wozy zniknely. fajnie byloby je widziec na parkingach, dodaloby to realizmu.
In the wintermap I saw this texture problem, and in the industrial part close to Nowa city their where some pipes without texture. I do not know if that is also true for the summer version.
Hai Feway, I was logging in your winter map(Picture one), and found the TarTak(sawmill) finaly(Picture 2), and that is awsome, so I tried that out, but found some problems. The entrance is a bit small for a truck with trailer(espcialy the tree there), and the first opening in the fens has an invisible wall(Picture 3), at the other intrance, there are some invisible walls to(see pictures), and that opening should be a bit wider to, maybe at the other side some more room to turn around? But thank you for this wood factory, it gives a lot more to do in the map and I love it.(maybe a spawnpoint there?)
Hai Feway, did some more testing, and with the log truck in the winter version, I hit the roof? (Picture1, and this is not happening in the summer version), and at the end of the fense, there is also a unvisible wall(not in the summer version Picuture 2). In the south east you have a big wood, it would be nice if you put there, along the side of the road(path trough the road) where the tree stumps are, a pile of tree trunks, so we get there and fill our log trailer(Picture3). And in the summer version when I get out the TarTak, I got stuck in the sidewalk(picture4). Keep on doing the good work, the map is getting better and better, many thanks for your hard work.
Update - v. 2.2 - 12.01.2026 - (Download links for both maps in the main post!) Changes: - Remade parts of the city - Fixed broken textures - Added new buildings - Added new sidewalks - Added more ambient sounds - Small tweaks and improvements here and there Issues: I know AI sometimes doesn't want to drive onto roundabouts for some reason, I am working on fixing this!! Hopefully I improved the wood place (at least in the summer version). Please let me know about issues! Let me know if the ambient sounds are better now or not!
Hai feway, Is this logging truck something for the Poland car pack? I could also make a truck with a logging trailer behind it, if you like this
He feway, I tried out the new wintermap(deleted the old one in the temp folder) and saw some hickups. The problems at the sawmill are gone now, but I have found some new ones, hope you can fix this, see pictures. The pipes have no texture, and in the map there is a green part? And in the forrest I found a floating tree and rock along a path. Grtz.
yo feway messaged you here on the forum with some info about the parking spots - some of them are already placed but there is a long way to go before the whole map will be covered. im happy to share the work with the community, i mean the city.sites.json file. ping me if anyones interested @emsXXL on discord or a msg here. the map feels so much better with some cars on the parking lots and next to the streets , on the pavement - typical for poland hehe cheers ps. balcony view on nova estate