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Packing Question

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Bison, Mar 7, 2016.

  1. Bison

    Bison
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    Joined:
    Nov 22, 2015
    Messages:
    190
    So I'm trying to just get a model in the game I think I have it packed right but apparently not.

    So here's my file structure

    modname.zip>vehicles>common>pickup>powerstroke> then my .dae file and a .jbeam

    Is this right or what am I doing wrong?
     
  2. SixSixSevenSeven

    SixSixSevenSeven
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    you want modname.zip>vehicles>common>pickup

    The game will not be searching for any .dae or jbeam files in a powerstroke subfolder. Subfolders are for materials only.
     
  3. tdev

    tdev
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    Developer
    BeamNG Team

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    You sure about that? I thought i fixed that at some point? :/
     
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  4. SixSixSevenSeven

    SixSixSevenSeven
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    I never had any luck throwing a .dae or a jbeam in a subfolder within pessima and all stock game files werent subfoldered?
     
  5. mumboking

    mumboking
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    Works fine for me.
     
  6. Bison

    Bison
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    Nov 22, 2015
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    So what now? Sorry I get confused easily. So right now I have it packed as modname.zip>vehicles>common>pickup>files. This does not work, is there something in the jbeam that I need to change to assign the dae to the jbeam?

    But here's the file so you guys can look at it.
     

    Attached Files:

  7. SixSixSevenSeven

    SixSixSevenSeven
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    You didnt change the flexbody name, this references which mesh object to render.

    Your sketchup file hasnt exported as objects properly anyway though.
     
  8. Bison

    Bison
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    Nov 22, 2015
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    Ok, so I have got it "show up" in the game. But how do I get objects to export from sketchup? Do I export it as an .obj file or is there a setting that I have to use?
    --- Post updated ---
    Still think I've done something wrong. So in my jbeam I don't think my flexbodies right

    Here's the jbeam

    Code:
    {
    "pickup_engine_powerstroke_bison": {
        "information":{
            "authors":"BeamNG",
            "name":"7.3L Powerstroke V8 Engine",
            "value":1300,
        }
        "slotType" : "pickup_engine",
        "flexbodies": [
             ["mesh", "[group]:", "nonFlexMaterials"],
             ["powerstroke", ["powerstroke"], [], {"pos":{"x":0, "y":0, "z":0}, "rot":{"x":0, "y":0, "z":0}, "scale":{"x":1, "y":1, "z":1}}],
             ["pickup_engbay", ["pickup_cab", "pickup_firewall", "pickup_frontmeat","pickup_engine_intake"]],
        ],
    Also, I still can't figure out this objects thing. I've got blender if I need to get it in there and export through that I can do that.

    TIA
     
  9. adrian2013

    adrian2013
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    Oct 12, 2014
    Messages:
    682
    ["powerstroke", ["powerstroke"],

    should be
    ["powerstroke", ["pickup_engine"],
     
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