Hey guys, I know there's a way but I guess I'm doing it wrong...I want to change the shift points on the D-15 V8. Where do I go and how do I change them?
C:\Users\YOUR NAME\AppData\Local\BeamNG\BeamNG.drive\vehicles\pickup find the Engine file and then alter these numbers (Red Bold) Code: "enginetorque":[ ["rpm", "torque"] [0, 0], [500, 190], [1000, 270], [2000, 400], [3000, 460], [4000, 430], [5000, 370], [6000, 260], ], "engine":{ "idleRPM":1000, "shiftDownRPM":[COLOR=#ff0000][B]3200[/B][/COLOR], "shiftUpRPM":[COLOR=#ff0000][B]5000[/B][/COLOR], "maxRPM":6000, "inertia":0.16, "friction":24, "brakingCoefRPS":0.15 "burnEfficiency":0.45 "throttleSensitivity":1.1 to effect the shift points on the engine
Re: On changing shit points... Quick I like that but I want it to shift at a lower rev when low acceleration is applied - - - Updated - - - OH MY GAWD LOL, Thanks! - - - Updated - - - I lowered the "Shift up" value to 4000 and saw no change even at full throttle
Re: On changing shit points... Offtopic, but the EVGA 1GB graphics card sounds like it's either a geforce 210 or 8400gs, both of which won't play this game well on low
I'm a bit perplexed here, I found the transmission section of the I6 file and changed the shift points to change up at 1700 rpm. The vehicle STILL changes up at 2600 even at no throttle.
I feel like you have to find this part of the code and modify it aswell. Code: }"fullsize_transmission_A": { "information":{ "authors":"gabester", "name":"Gavril Grand Marshal 4-Speed Automatic Transmission", } "engine":{ "transmissionType":"automatic", "lowShiftDownRPM":1300, "lowShiftUpRPM":2400, "highShiftDownRPM":2200, "highShiftUpRPM":4800, // -1, 0 (neutral), 1, etc "gears":[-3.4, 0, 3.32, 2.12, 1.24, 0.7] "clutchDuration":0.3 "viscousCoupling":6 "lockingTorqueLimit":500 "enableLocking":true }, "slotType" : "fullsize_transmission", "scalenodeWeight":0.95, "scalebeamSpring":0.75, "scalebeamDamp":0.73, "scalebeamDeform":0.36, "scalebeamStrength":0.65, "flexbodies": [ ["mesh", "[group]:", "nonFlexMaterials"], ["fullsize_transmission", ["fullsize_engine","fullsize_transmission"]], ], "nodes": [ ["id", "posX", "posY", "posZ"], //--4 Speed Auto-- {"frictionCoef":0.7}, {"nodeMaterial":"|NM_METAL"}, {"selfCollision":false}, {"collision":true} {"group":"fullsize_transmission"}, {"nodeWeight":32}, ["tra1", 0.0, -0.60, 0.43], {"group":""}, ], "beams": [ ["id1:", "id2:"], {"beamPrecompression":1, "beamType":"|NORMAL", "beamLongBound":1.0, "beamShortBound":1.0}, //--TRANSMISSION CONE-- {"beamSpring":14001000,"beamDamp":250}, {"beamDeform":2200000,"beamStrength":"FLT_MAX"}, ["tra1","e1r"], ["tra1","e3r"], ["tra1","e1l"], ["tra1","e3l"], {"beamPrecompression":1, "beamType":"|NORMAL", "beamLongBound":1.0, "beamShortBound":1.0}, ], "triangles": [ ["id1:","id2:","id3:"], ], } } thats from the fullsize but they all look alike so it should be easy to find in the pickup jbeam
I mean he would know more about how the engines are coded and he would be the person I would talk to about seeing what the shift points mean... I think it means low shift is when the engine is under very light load and the high shift point is when your really caning the engine...but thats my simple understanding of it..
Oops...my fault...right then I mean you would have to change the High Shift point then..thats how to generally get more speed I mean raise it from 5000rpm to 5900rpm you can over rev this engine because there is no concept of engine failure as of yet in the game..
Will try - - - Updated - - - Nothing f****ing is changing. Still shifting at 2600 rpm. I want it to shift LOWER
Seems redundant to raise power but ok..,. - - - Updated - - - STILL 2800 SHIFT! ARGHH! Set inertia to 0.1, Shift up RPM to 6000 (i have no idea how that is going to help) Upped all torque values 250 points - - - Updated - - - Desperately set shift up rpm to 2000 STILL shifting at 2800
okay can someone out there exactly explain how the shift point system works in this game because I am totally LOST!
theres multiple transmissions on the d15 so you may just be in the wrong one. You might want to try messing with the grand marshall trans since it only has one and is easier to figure out that way