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Outdated No Veggies 1.0.0

For when the greenery is a bit too much on your PC's plate (hah! get it?)

  1. Scepheo

    Scepheo
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    Scepheo submitted a new resource:

    No Veggies - For when the greenery is a bit too much on your PC's plate (hah! get it?)

    Read more about this resource...
     
  2. XManic1995

    XManic1995
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    wtf? lol
     
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  3. CreasingCurve

    CreasingCurve
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    I hope you mean temporarily disables the ground cover and forest objects, not permanently deleting them. you should clarify this in the mod description.
     
  4. Arne Hurnik

    Arne Hurnik
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    But then you need to add cattle and pork.
     
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  5. Scepheo

    Scepheo
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    Thanks, will do.
     
  6. iheartmods

    iheartmods
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    Vegetation is pretty light in terms of everything going on in the game. There's no way you can make up for a crap PC.
     
  7. Arne Hurnik

    Arne Hurnik
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    You can, but that'd involve cutting away the cars.
     
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  8. Shadowrunner

    Shadowrunner
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    It's not so much trying to improve those with weak CPUs, but it really does help those who have weaker GPUs, like me.
     
  9. Nadeox1

    Nadeox1
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  10. Scepheo

    Scepheo
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    Yes, it does. Read it.
     
  11. Nadeox1

    Nadeox1
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    BeamNG Team

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    All mods get installed the same way.
    Just drop the ZIP in Documents/BeamNG.Drive/mod.
    Nothing else.
     
  12. Sebas-Kitty

    Sebas-Kitty
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    please update this it doesnt remove the trees and rocks in the new version onmly the grass
    thx
    maybe remove smoke?
     
  13. Pazzi8

    Pazzi8
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    Yes, you should update this.. Me and other people with poor FPS will thank you ;););)
     
    • Agree Agree x 1
  14. Scepheo

    Scepheo
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    The recent update has changed the mod loading system to such an extent that not only did it break this mod (and bnse, which a lot of other mods depend on), it's also made it impossible to actually fix them. Sorry.
     
  15. Sebas-Kitty

    Sebas-Kitty
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    so were fucked now no more mods like these?
     
  16. tdev

    tdev
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    BeamNG Team

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    What is the problem?
     
  17. Scepheo

    Scepheo
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    scripts/*/modScript.lua execution happening before the mods are mounted, so it never finds any. It works if you reload system lua, though.
     
  18. tdev

    tdev
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    That's a bug then and not an intentional 'feature'. Next time we would appreciate a bug report in order to fix it upfront. I'll look into it
     
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  19. Scepheo

    Scepheo
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    Only found out while investigating why most of my mods were broken today. Just hadn't gotten round to reporting it when you replied.
     
  20. Sebas-Kitty

    Sebas-Kitty
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    YAY i hope we can get veggies working again
     
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