So I am using some houses from ECUSA on my new terrain, but the problem is that if the camera is far enough away from the houses, they are orange. I did the best I could to cover it up with trees but it still is visible. Any way to disable this?
I already did that, if I didn't then the houses would have no texture no matter how far or close you are to the house.
Sometimes you can miss a spot in those. Its happened to me before. Mind posting some pics of the buildings as you go away? Sounds like the LoD meshes are missing textures.
I used the find and replace all tool in Notepad++ so I couldn't have missed a spot. Sorry for the delayed post, this gif took forever to upload.
The LoD meshes are missing textures. Go back in and check each and every path for those buildings because I have had issues with Notepad++ missing paths when I use the replace all command. If that still doesnt work, then we will figure out another approach.
The location for those building's lod texture and matching material.cs is outside of the "buildings/eca" file. You probably just missed it.