WIP Nissan/Datsun 240z Revive (Spoiler has updated images)

Discussion in 'Land' started by HardMetal11, Jul 21, 2021.

  1. HardMetal11

    HardMetal11
    Expand Collapse

    Joined:
    Dec 31, 2018
    Messages:
    19
    Hi, I'm back from a long hiatus, however, from my practice and time spent off, I've been using blender more and more, and learnt new techniques. Previously I attempted to make a 240z, and failed, which I apologise for, because people were excited for, but I failed to deliver. This time, I'm spending the time, and making very fast progress on the 3d Model for a Datsun/Nissan 240z.

    Previously, I had mentioned about creating additional models such as:
    • Rally
    • Widebody
    • Rotsun
    • G-nose
    • Headlight cover
    However this time around, I'll put these aside and focus on just making the car. I will require additional assistance with J-Beam and interior modelling, as well as engine help, however, the 200BX engine should suffice.

    Pictures provided below of the model, at the moment at where it is.
    • Exterior - 60-70%
    • Interior - 0%
    • Chassis - 0%
    • Wheels - 0%
    • Shading/Colour (Not sure how it works when going from Bender to BeamNG)
    Any and all help is appreciated!

    !LATEST UPDATE!

    Edit/Update : 10 (22/8/2021)

    I'm back! Time to get this thing done!

    !!EDITS/UPDATES IN SPOILER BELOW!!

    Edit : (21/07/2021)
    Didn't want to necro-post, hence why the new thread, and because this is an entirely new model with different techniques used.

    Edit 2 : (21/07/2021)
    I remeshed the car and made it minecrafty, also RS Watanabe's o_O

    minecraft.png

    Definitely not keeping this though.

    Edit 3 : (21/07/2021)

    RS Watanabe's looking pretty good, could've redone the nuts to look much better, but for now it works, and it's not going to be super noticeable. Picture below.

    RSWatanabe.png

    Edit 4 : (21/07/2021)

    G-nose and headlight cover is absolutely on my list to do. Edits will also be happening less often, however I will still be doing updates

    Edit/Update 5 : (22/07/2021)

    Car progress is looking much better, RS Watanabe's need to be cleaned up especially on the nuts holding them in, some trim added around front windscreen, windows are slowly being cleaned up and the vertex's being moved to accommodate the door. Preview of the rear, may need to be redone as I'm not satisfied with the look, same with the front.

    Image of front below :

    240zUpdate.png

    Image of rear below :

    Capture3.png

    Edit/Update 6 : (23/07/2021)

    Windows and window trim have been completed, lights have been touched up a bit more, and the overall body was made to be smoother, progress has been coming along nicely! Appropriate cuts have been made into the body work of the car, because, well it's body work, not the chassis! :p

    update4.png

    Edit/Update 7 : (25/07/2021)

    Test fitting the body, onto the 200BX, fits pretty nicely!

    Capture.png

    Edit/Update 8 : (25/07/2021)

    Combined 200BX suspension setup, with the Miramar's engine. Better picture of the 240z model aswell.

    200BXxMiramar.png

    200BXxMiramar2.png

    Edit/Update 9 : (28/7/2021)

    Something personal happened, and I don't know if I can keep doing this, things have become dicey, and I just have no motivation at all. I'm sorry. It'll be put on hold until I can drag myself to do something again.

    Edit/Update : 10 (22/8/2021)

    I'm back! Time to get this thing done!

    TODO LIST
    (not starting these yet just to keep in mind)
    • Rally
    • Rotsun
    • G-nose
    • Headlight cover
    • Pandem (Widebody) (Link)
    • GTU Tribute Car (Maybe?)
     

    Attached Files:

    • Capture.png
    • Capture2.png
    • Capture1.png
    #1 HardMetal11, Jul 21, 2021
    Last edited: Aug 22, 2021
    • Like Like x 36
    • Agree Agree x 1
  2. Zakszeski35

    Zakszeski35
    Expand Collapse

    Joined:
    Jun 29, 2020
    Messages:
    84
    Nice
     
    • Like Like x 1
  3. szaqunx

    szaqunx
    Expand Collapse

    Joined:
    Feb 28, 2021
    Messages:
    182
    good work for first mod i think
     
    • Like Like x 1
  4. HardMetal11

    HardMetal11
    Expand Collapse

    Joined:
    Dec 31, 2018
    Messages:
    19
    Thank you, it's getting on my nerves that there still isn't a really outstanding 240z mod, and I'm already using blender so.. why not do it :)
     
  5. Spirocon

    Spirocon
    Expand Collapse

    Joined:
    Jul 18, 2021
    Messages:
    29
    Yes yes yes, this is great. DM me if you need any help with textures in Photoshop etc.
     
    • Like Like x 2
  6. HardMetal11

    HardMetal11
    Expand Collapse

    Joined:
    Dec 31, 2018
    Messages:
    19
    Thank you! I do not understand how to colour cars for beamng so this will be amazing help!! Thank you again!
     
  7. Spirocon

    Spirocon
    Expand Collapse

    Joined:
    Jul 18, 2021
    Messages:
    29
    No worries ;) I've never worked with textures in BeamNG but I think we'll be able to figure it out. Anything related to Photoshop won't be a problem at all.
     
    • Like Like x 1
  8. moses72

    moses72
    Expand Collapse

    Joined:
    Feb 4, 2021
    Messages:
    874
    ebic rotsun kerr
     
    • Like Like x 1
  9. Sithhy™

    Sithhy™
    Expand Collapse

    Joined:
    Apr 5, 2017
    Messages:
    3,064
    I am not a fan of the mesh quality. On the first screenshot it looks like something out of Terraria, but most importantly, there are areas on the car that look like they were filled-in randomly; mainly the headlight housing. Looking at the front wheel arch edges, they have a not-so-smooth curve to them. I'd suggest to try to make the mesh better, as of right now it look odd in the places I mentioned
     
    • Like Like x 2
    • Agree Agree x 1
  10. HardMetal11

    HardMetal11
    Expand Collapse

    Joined:
    Dec 31, 2018
    Messages:
    19
    Ah, right the first thumbnail image was me messing around with remesh, because idk it looked kinda funny, the rest I will try to fix! For now I've updated the edits list!

    edit : Check the date and order of each edit, because the most recent photo is what it looks like currently, hence why it's dated.
     
    #10 HardMetal11, Jul 22, 2021
    Last edited: Jul 22, 2021
  11. Traxisek

    Traxisek
    Expand Collapse

    Joined:
    Mar 7, 2021
    Messages:
    23
    Omg that's my 2st fav car with widebody please end IT
     
    • Like Like x 1
  12. JDM_4_LIFE

    JDM_4_LIFE
    Expand Collapse

    Joined:
    Oct 6, 2020
    Messages:
    9
    Once this comes out it should be up there with those good mods. But that's if it get released hopefully.
    Other wise keep going and I wish you all the luck on this project.
     
    • Like Like x 1
  13. HardMetal11

    HardMetal11
    Expand Collapse

    Joined:
    Dec 31, 2018
    Messages:
    19
    Thank you! That's a very big goal ;-; I'm not sure if I will be able to deliver, but I can try!
     
  14. itzdaechoindawadaa

    itzdaechoindawadaa
    Expand Collapse

    Joined:
    Apr 9, 2021
    Messages:
    35
    Looks too cool! Can't wait!
     
    • Like Like x 1
  15. adamwhitherghast

    adamwhitherghast
    Expand Collapse

    Joined:
    Apr 3, 2020
    Messages:
    59
    yes nissan 240z in beamng cool
     
    • Like Like x 1
    • Agree Agree x 1
  16. senuka

    senuka
    Expand Collapse
    Banned

    Joined:
    Feb 20, 2021
    Messages:
    11
    Hopfully this will be in the fourms until 6122
     
    • Like Like x 1
  17. Nacho Problem

    Nacho Problem
    Expand Collapse

    Joined:
    Nov 2, 2019
    Messages:
    820
    hey if you need mesh help with this just shoot me a text over discord

    Nacho (they/them)#7982

    or just here on the beam forums
     
    • Like Like x 3
  18. senuka

    senuka
    Expand Collapse
    Banned

    Joined:
    Feb 20, 2021
    Messages:
    11
    coud you make a nfs payback config
     
    • Like Like x 1
  19. HardMetal11

    HardMetal11
    Expand Collapse

    Joined:
    Dec 31, 2018
    Messages:
    19
    I will do!
    --- Post updated ---
    I'll do some research and find if it's a pre-existing bodykit. If it is, then yeah, if it isn't and it's just a tune i'll see what I can do.
     
  20. Driveline Animations

    Driveline Animations
    Expand Collapse

    Joined:
    Sep 25, 2020
    Messages:
    61
    Absolutely I like what I'm seeing, hope this pulls through and releases.
     
    • Like Like x 2
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice