WIP NG-10 Motorcycle (need help with something)

Discussion in 'Content Creation' started by axelslash01, Jan 12, 2021.

  1. axelslash01

    axelslash01
    Expand Collapse

    Joined:
    Jan 1, 2015
    Messages:
    5
    Introduction
    Hia all. I'm very new to the modding scheme for beam.ng but I understand the basics but I'm just not very good at modelling vehicles so for now I'm using the Custom Sport Bike model by Darren9 (rip his account) and a modified version of Davded's lua bike controller so full credit to these guys.

    I have been in contact with Darren9 through youtube comments and he seems to be okay with me using his model for now.

    What I need help with
    As for what was happening in the original Sport Bike mod and now mine, the front wheel tends to wobble a lot at high speed (160mph+). I have attached a video of what is happening.

    If anyone with good knowledge of jbeam knows a fix please let me know! Any ideas and suggestions will be more than welcome.

    In the video, I am using the race configuration as this makes it easy to re-produce the problem.



    Mod Information
    Anyway as for the mod, it currently has 3 configurations. The horsepower are just estimates.

    Current Configurations
    - Stock (70hp)
    - 999cc DOHC v-twin
    - 5 Speed manual gearbox with clutch

    - Tuned (90-100hp)
    - 999cc DOHC v-twin tuned
    - 5 speed gearbox with quick shifter
    - slightly stiffer suspension
    - Increased RPM limit

    - Race (150hp+)
    - 999cc DOHC v-twin race ready
    - 6 speed quick-shift gearbox
    - Stiff race suspension
    - Increased RPM limit
    - Quicker leaning

    Currently writing a lua script to make it do wheelies; that would be fun.

    Cheers!
     
    • Like Like x 3
    • Agree Agree x 2
  2. Agent_Y

    Agent_Y
    Expand Collapse

    Joined:
    Jul 10, 2020
    Messages:
    6,833
    He may be ok with you editing the mod but hasn't given you the permission to release it. You don't have the permssion for the LUA either. And you haven't said anything about who is the author of the Jbeam. You probably shouldn't have made this thread, you won't be able to release this mod.
     
  3. axelslash01

    axelslash01
    Expand Collapse

    Joined:
    Jan 1, 2015
    Messages:
    5
    I haven't said anything about releasing it; I simply asked for help :)
     
    • Agree Agree x 1
  4. Jer

    Jer
    Expand Collapse

    Joined:
    Nov 20, 2020
    Messages:
    1,183
    Holy poo-poo berries!! That is fast!!!
     
  5. KetsuppiX

    KetsuppiX
    Expand Collapse

    Joined:
    Jan 25, 2021
    Messages:
    4
  6. TrackpadUser

    TrackpadUser
    Expand Collapse

    Joined:
    Aug 24, 2019
    Messages:
    361
    Does it have some sort of steering damper if you dig in the jbeam?

    Check for a bounded beam with decently high (at least a few hundred) beam damping that connects the steering actuator points to something solid like the suspension pivot nodes.

    This is how it looks like on a vanilla vehicle, but I don't know if Darren used comments as I've never looked at his jbeam, so it might not be written explicitly that it's a steering damper.
    upload_2021-1-25_11-31-46.png
     
    #6 TrackpadUser, Jan 25, 2021
    Last edited: Jan 25, 2021
    • Like Like x 2
  7. ipitomaquinaESP

    ipitomaquinaESP
    Expand Collapse

    Joined:
    Mar 27, 2021
    Messages:
    1
    when will its release be?
     
  8. Cincinnatus

    Cincinnatus
    Expand Collapse

    Joined:
    Aug 25, 2020
    Messages:
    666
    Bruh, it's a private project. It's frowned upon to ask when someone will release a mod and to ask for private mods. You also bumped this thread. Please don't bump old threads.
    --- Post updated ---
    he literally said that he doesn't have plans to release the mod in the post that you quoted smh...
     
  9. TonyCartony

    TonyCartony
    Expand Collapse

    Joined:
    Dec 23, 2020
    Messages:
    85
    Hi axelslash01,

    I can give you advices on how to tune the PID algorithm and make the bike more stable, and also I have a solution to pop realistic wheelies. I have applied them to the currently existing motorcyles, because write a new one from scratch is a monster work I cannot afford alone. See what I obtained:



    But as other said, these cannot be publicly released.

    Contact me in private, I will share my knowledge with you.

    M
     
  10. starblockset

    starblockset
    Expand Collapse

    Joined:
    Jun 5, 2017
    Messages:
    40
    my idea would be to increase the nodeweight in the front wheel, it may just be too light tbh
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice