WIP NFS U2 car pack

Discussion in 'Land' started by XEROMASTOR, Mar 25, 2021.

  1. szaqunx

    szaqunx
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  2. rover.25

    rover.25
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    i went and downloaded the focus. its a full on covet meshlap but its got a very large amount of tuning parts, including different bodies and parts for eu and american versions of the car. if the jbeam is modified to fit then id say this could be a very good mod!
    upload_2021-4-26_20-23-49.png
     
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  3. EunosRoadster69

    EunosRoadster69
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    idk ive searched for it but i cant really find it.
    --- Post updated ---
    Where can i find it?
     
  4. Car Man6971

    Car Man6971
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    [QUOTE = "XEROMASTOR, příspěvek: 1297661, člen: 433336"] Tento balíček jsem zahájil před dvěma týdny a nyní obsahuje dvě auta:
    Peugeot 206 (80%) a Ford Focus (70%)

    Peugeot 206 má spoustu tuningu, jako jsou nárazníky, spojlery, části rally a neonová světla. Také má detailní interiér a pracovní světla.
    Ford Focus má sériový nárazník, nárazníky ZX3, části rally, konfiguraci SVT s podrobným interiérem, ale zatím nemá vyladění.
    Vím, co jsou to okaslaps, ale strávil jsem na nich hodně času, udělal jsem 20% modelu zaostření a skinů pro tyto vozy. [/ QUOTE]
    Vypadá to dobře
     
  5. Zakszeski35

    Zakszeski35
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    Write here in english
     
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  6. AdamZ5

    AdamZ5
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    no né, Čech! :D prosím piš příště anglicky, pokud anglicky neumíš, použij Google překladač
    EN:
    no way, a Czech! :D please write in English next time, if you can't speak English, use Google translator
     
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  7. Eric Alston

    Eric Alston
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    "IF" this mod or any other vehicle mod was started from scratch, what's a rough estimate of how long it would take to start from scratch to finish a good looking model/mod? Including if it had its own custom J-beam and all that...
     
  8. Agent_Y

    Agent_Y
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    For an experienced modder, probably between half a year and a whole year if they don't have any other projects inbetween. For a beginner modder definitely over a year, maybe even 2 years, idk.
     
  9. e r i k

    e r i k
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    Oh. That was i little more than i expected..
     
  10. szaqunx

    szaqunx
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  11. Nakiro Mejestu

    Nakiro Mejestu
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    Ciao , davvero carina l'idea per creare questo pacchetto auto, Need For Speed Underground 2 , ha un sacco di auto ci gioco ancora oggi, buona fortuna con la creazione, spero ci sia una notificha che mi arriverà dicendomi che la mod è finita, buon lavoro comunque
     
  12. SRT_Gamer

    SRT_Gamer
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    Hello, and welcome to the forums! Please speak here in englisch and make sure to read the rules. Have a good time here!
     
  13. Andryusha

    Andryusha
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    True but if a person has lots of free time because they are too young to work then it is possible to finish a good mod faster tho :oops:
     
  14. Radin 92

    Radin 92
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    ANY DOWNLOAD!!!!!
     
  15. Truck-truckin-truck

    Truck-truckin-truck
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    If there was a Download, you would see one at the bottom of the Mod Description. Don't ask for DL's..
     
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  16. The mad driver

    The mad driver
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    that´s going to probably have a vivace or covet jbeams. but ok
     
  17. Truck-truckin-truck

    Truck-truckin-truck
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    Okay, so what's your point?
     
  18. Dayz Me Rollin'

    Dayz Me Rollin'
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    yeah bro, jbeam doesn't matter when the game is supposed to be as realistic a representation of how a car mechanically operates as possible...
    genius
     
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  19. Turbo49>

    Turbo49>
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    Why did you reply to a months old post ? And i think his point was that it wasn't EVERYTHING, not that it doesn't matter. Wich is true.
     
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  20. Dayz Me Rollin'

    Dayz Me Rollin'
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    why not :D
    It kinda is atleast 2/3 of what makes a mod decent if you want to get any sort of deformation that isn't spaghetti out of these high poly meshes, and a reasonably accurate driving experience
    alternatively just use a lower poly mesh and you could potentially get away with lazier jbeam structure because lower edgeloop counts tend to hide that better
     
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