1. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

New techdemo

Discussion in 'General Discussion' started by tdev, Feb 5, 2015.

Thread Status:
Not open for further replies.
  1. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    2,977
  2. BallisticDK

    BallisticDK
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    144

    Hello tdev
    I can get nlabs to load in the techdemo just by putting it in levels. will be back with more(if there is more)

    screenshot_00002.jpg

    Hatch in ECA techV2

    I tryed to install mods and official cars no luck game just crashes to desktop with no error. so thats good
     
    #2 BallisticDK, Feb 5, 2015
    Last edited: Feb 5, 2015
  3. juju

    juju
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    76
    Nice to see the TechDemo being updated! :)
    Tried it and found interesting things :

    1. When you click the button "Spawn new" on the right side menu, it spawns another vehicle, but it's frozen, and you can go through it. Also the camera goes to Free Cam mode when you switch to other cars with the Tab key.

    Those spawned cars have a small bounding box, just to say :

    36R5wP8.png

    Note those spawned cars have broken glass :
    ZYRqKUX.jpg

    2. When I tried to change or remove any parts, the game closes. No bug report window, no warning, no error, nothing.

    3. Some Race, Rally parts are still available on the part list.
    SR3Eszi.png

    4. Found a weird bug with the Slow Motion :
    - Start game, choose level
    - Go in the right side panel and play with the slow motion parameter
    - Set the slow motion with Alt + Arrow Keys
    - Press R to respawn

    The Slow Motion value strangely gets changed (random?)

    5. While in the Main Menu, Alt-tabbing, waiting a few minutes, going back to the game makes the UI freeze. Background is black.

    6. There are some files which belong to the other official cars in "Vehicles" > "Common" folder.
     
    #3 juju, Feb 5, 2015
    Last edited: Feb 5, 2015
  4. Atomix

    Atomix
    Expand Collapse

    Joined:
    Dec 15, 2012
    Messages:
    1,342
    well this made me laugh

    Screenshot - 05.02.2015 - 16:19:10.png

    also the covet has body color bumpers that is totally a premium thing. jk
     
  5. logoster

    logoster
    Expand Collapse

    Joined:
    Sep 5, 2012
    Messages:
    2,082

    i believe this is intended, because in the first techdemo they didn't want people to have the ability to spawn a working car, so instead the game only loads the mesh, i'd imagine that'd be one thing they do the same in the new techdemo, since the point of the techdemo is making sure beamng works on your pc, and gets performance that you're ok with
     
  6. SuperNoob05

    SuperNoob05
    Expand Collapse

    Joined:
    Jan 4, 2015
    Messages:
    1,287
    The only thing that I noticed was, that it crashes when you try exiting it, but other then that it's good go.
     
  7. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    2,977
    We switched it active :)

    Thanks for testing!

    I think its good enough for its purpose.
     
  8. BallisticDK

    BallisticDK
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    144
    You're welcome
     
  9. daniel_j

    daniel_j
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    335
    Little bit of a bump, however taking the UI from the github repo and placing it in the html folder allows the user to use all the alpha version features, apps, gravity etc, unless you guys don't mind people doing that, heh
     
  10. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    2,977
    We don't mind people doing that :)
     
  11. Dc5R

    Dc5R
    Expand Collapse

    Joined:
    Oct 29, 2014
    Messages:
    910
    BTW the techdemo looks nice !
     
  12. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    2,977
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice