So I followed the guide on this site to start making a new map, everything seemed fine, I changed everything I needed too in the mountain of .json files so it was directing to my map, but when I modify the terrain, or create a new one it saves the terrains in the documents/beamng/levels folder and not the folder of the level I'm working on. I really don't know what I'm doing wrong and I've started over three times now. I just wanna make a simple dirt map with a road or three and some jumps, bumps, and mess to ruin cars with. I based my map off the east_coast_usa folder, placed it in documents/beamng/levels, and renamed everything I needed too, I just don't understand why this is happening. I really enjoy seeing how much abuse a car in this game can take before it just up and dies or becomes undrivable, and I'm trying to make a map to do just that. I've tried basing it on the Industrial map, the Gridmap, and East Coast, I've also tried the old and beta level editors, both do the same thing. The Beta will save the terrain file in the correct place once but only once.