Need help for appling another .dds file for taillight

Discussion in 'Content Creation' started by ralyer, Feb 9, 2021.

  1. ralyer

    ralyer
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    Joined:
    Nov 13, 2013
    Messages:
    23
    Hi everybody

    I am curently creating my first mod for this game, a french configuration for the first gen of Pessima, so it's meaning yellow headlight, amber taillight etc ...

    Capturedcran2021-02-09165253.png
    I already created new headlights (and foglight for the front bumper) as you can see and i also created a new set of taillight as you also see (it needs some adjustment):
    Capturedcran2021-02-09170143.png

    And now my problem : i don't know how to link my pessima_amber_lights_d.dds (and the dmg-d.dds) to the .jbeam file, I don't see where .dds files are called.
    Capturedcran2021-02-09172259.png
    Without success i tried a lot of things
    Capturedcran2021-02-09170904.png

    So anybody can help me please ?

    Also, i'm not sure if i post in the right place so sorry if isn't the right place
     
  2. alentaylor22

    alentaylor22
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    Joined:
    Jan 19, 2018
    Messages:
    461
    ive been trying to make a mod too but i want to make new headlights for the sunburst how did you do it?
     
  3. Sithhy™

    Sithhy™
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    Joined:
    Apr 5, 2017
    Messages:
    3,342
    You should definitely use Notepad++ instead of the standard one as it will make this 110% easier. As for the headlight damage texture, you need to look into the stock headlights jbeam & try to replicate what it says there. I think you will also need the materials.json file, but I can't help you much with that one
     
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