In this thread I'm going to talk about my view towards the current BeamNG as my Feedback to suggest ideas that makes the simulator even better! BeamNG.drive has a huge potential to be world's best vehicle simulation which englobes specific vehicle simulations into one sim (e.g. bus simulator). Suggestions: -Improve the AI to be able to park, stop at traffic lights, brake smoothly and avoid bad situations in general. -Make the Bus Routes blend into the traffic with AI buses driving and stopping in bus stations in Freeroam Mode. -AI ambulance appearing occasionally on traffic, sometimes in a hurry with siren on, sometimes not. -At night, having groups of Street Custom vehicles spawning, racing against eachother. -Having police AI to react to a normal AI traffic infligement. -Be able to download the old versions of an official map and keep the most recent. (feature for people that didn't like something about a reworked map) -Create a map with a huge scale englobing cities, towns, countryside, forests, mountains, rivers, lakes and ocean. -Be able to get out of the car in first person as a walk-around mode (doesn't need to have a body like in RoR, just to appreciate cars and scenery as in person scale). -Built-in Weather System (rain, thunder, fog etc). -Working Night Lights (lamp posts, buildings). -More car interactions like open the doors, hood, trunk, turn on wipers and being able to click in the cockpit to enable or disable something. -More vehicles and utilitary vehicles. -Race Mode that you race against AI in the existing maps. -Built-in Ambulance and Firefighter Missions? (as you can already be a bus driver and go through routes) -Be able to create and upload a car livery. -Tire termperature affecting the tire performance. -Improve Aerodynamic simulations (e.g. in real life if a car get pitched forward at 200km/h the car would do a flip airborne). -More scripted mechanical damage for the car (apart from gearbox and engine damaging). -More variety to each car costumization. -Different car paint material. -Tire trails on dirt, sand, grass and mud. -Paint Scratches. -Airbags for modern vehicles. -Make the oil and fuel visible on ground after damaging or crashing. And this is all I could think of, hope you can get something out of it. I belive BeamNG.drive is the ultimate vehicle simulator. There is a built in "bus simulator" in it, there could be a lot more than that, possibilities are endless. The realism of soft-body physics is the closest thing a car simulator could have to real life. Every single piece of metal has its own weight and creates more drag depending on how deformed it is, affecting the performance of the car. I love this game and I appreciate the effort the development team is giving to this outstanding simulator. At first the crashing was its only charm, now it's growing and becoming a car simulator anyone could only dream of. Keep up the great work, I can only express my gratitude for what you are doing.