Released Mtn. Goat - Bush Plane

Discussion in 'Air' started by Shadow_Clan1965, Sep 23, 2023.

  1. Shadow_Clan1965

    Shadow_Clan1965
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    https://www.beamng.com/resources/mtn-goat.29759/
    MTNGOATROADMAP_Page1.png MTNGOATROADMAP_Page2.png
    MTNGOATROADMAP_Page3.png View attachment 1117601

    A community made mod is being developed, you can access the early forum page and try it here:
    https://www.beamng.com/threads/mtn-goat-floats.98280/#post-1719381


    A backstory of sorts,
    The Mtn. Goat, a bush plane crafted from nodes, beams, triangles, fueled by my passion for flight and well, bush planes. This started from a plane I made in Simple Planes, it was a bush plane with some beefy suspension, it was good, then I searched for a plane in beamng, nothing really suited what I wanted. So I just decided to make a plane, yeah a whole plane, the only other mods I've made have been bumpers or simple active aero, nothing big. This has been a challenge, a lot of forums and wikis but I survived. Fun fact, this project almost died after after I started, I got freaked out by how much there was to do and learn, a comment made on a post reminded me of this, gave me a push to pick it back up, and I did, I made big progress. So I posted on a reddit and started a giant comment chain with the user u/RobARMMemez who was another source of motivation, plus (them being very into bush planes) gave a lot of insight into physics, engines, propellers, over all they helped a lot, so thank you. Anyways onto the details and future goals.



    Showcase video (bad quality I know, no idea how to record good video.)




    Development pictures - It's been a journey.
    A very early picture from when I just had the frame's jbeam done.
    screenshot_2023-06-27_23-48-59.png

    Yada Yada time goes on, and I got the first wings done. These wings were genuinely awful, they had poor deformation, they twisted, they broke at high speeds.
    screenshot_2023-09-14_14-20-48.png
    This twisting was caused from the aileron, which created adverse roll, it made roll performance really really bad.
    screenshot_2023-09-21_19-08-59.png

    Then started on the landing gear and the beefy suspension (a important thing for me), they can take a hit.
    screenshot_2023-09-17_20-52-19.png

    No picture but I completely remade the wings and ailerons, and I added the flaps.

    Photoshoot



    Progress

    Jbeam
    - It's technically done, however I want to strengthen the tail a bit, it wobbles more than I'd want. Plus I want to redo the rear suspension/steering system, it's very bare bones right now.

    Animated mesh/interior - I might not do this, or I might do this after I release it, this isn't that important to me as I don't own vr and it doesn't affect flight characteristics.

    Propulsion - I want to tune the engine a bit more, maybe look into new sounds. On top of this I want to either put an automatic transmission in this, or create the jbeam for a variable pitch propeller which would be really cool. (I'll look into real variable pitch stuff to see if it's doable.) Plus I don't think the engine/driveshaft can break atm.

    Mesh - I want to remake the engine mesh as right now it's just scaled pickle engine. I will also add a few panels around the cockpit area, even if it's an empty box. Other than that I kind of want the mesh to remain simple and basic. (also need to add mesh to the tail suspension.)

    Materials/texturing - This is not done at all, the materials were done very quickly to take pictures, there's no textures at the moment. I want to add some decals and designs. Plus maybe a hidden smiley face for those who search.

    Parts - I don't know what else there is to really add, other than reworking some jbeam. If you have any suggestions let me know, I want to make this amazing.

    (If you really read all my rambling I would be really impressed, thank you)

    Release date - I do not know, I don't know when it's done *enough* for me to be happy releasing it. Don't want to make it too long from now though. And yes, it will be completely free, even though I sunk a lot of time and effort into this I want to share it, I love planes, I want to share that.




    10/3/2023 Update - I want to get a bare minimum of materials and key bindings done (like being able to toggle flaps not need you to hold a button.) However these things are being slightly confusing so that's the delay.

    BTW - there's going to be a variable pitch propeller in the files, it doesn't really work but if any jbeam gurus want to mess around with it, it'll be there.

    Help - Anybody know a tutorial for input maps/bindings and how to make a toggle-able one that would be really useful.



    1/12/2024 Update - Basic materials are color able. Metallic is being weird though. It uses a DCT gearbox, I preferred this over manual and I couldn't get a axle straight from the engine to work. It comes keybound for keyboard and controller.

    Base.png
    screenshot_2024-01-05_16-29-15.png

    NOTES :
    - Delete the older versions of this mod before installing the new version.
    - You must use realistic gearbox behavior in order to get into gear.
    - Make sure to release the parking break with "P" or the wheels may lock up on take off.

    - Yes the wings will smoke or catch on fire from friction, I wanted this. (it may do it randomly, not sure why yet)


    My Ko-fi if you'd like to donate, not necessary but appreciated: https://ko-fi.com/shadow_clan1965

    Updated File ( MTN-Goat_Release_2.zip ) - report bugs in this thread.
     

    Attached Files:

    #1 Shadow_Clan1965, Sep 23, 2023
    Last edited: May 4, 2024
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  2. FlippedPigeon

    FlippedPigeon
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    Omg lore friendly Piper Cub :)
     
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  3. a plane guy

    a plane guy
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  4. TMccanna

    TMccanna
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    worth noting most plains afaik dont really have transmissions, the crankshaft connects to the prop sort of like a lawnmoer blade
     
  5. Shadow_Clan1965

    Shadow_Clan1965
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    I know, but I wanted to break realism so I can reverse the prop, to maneuver on the ground before taking off. I want to create a variable pitch propeller but I'm worried about strength.
     
  6. GrizzlysWelcome

    GrizzlysWelcome
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    This is going to be kind of a dump because I love aviation, so heres some suggestions:
    Different sounds
    Perhaps a U.S. Airforce or Army skin, such as the Bird-dog or dehaviland beaver
    Ebike props under the wings
    travel gear in the rear or the cabin (coolers, fishing rods, tents, chairs, etc.

    upload_2023-9-23_13-32-55.jpeg upload_2023-9-23_13-33-10.jpeg upload_2023-9-23_13-33-17.jpeg upload_2023-9-23_13-33-48.jpeg upload_2023-9-23_13-34-26.jpeg upload_2023-9-23_13-34-57.jpeg
     
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  7. Killert52

    Killert52
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    u/RobARMMemez here! Yeah, my usernames vary greatly between platforms. pfp should be proof it's me. I'm really happy I could help with this and give some insight into the physics of the plane. Can't wait for it to be released!
     
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  8. nuclear pillow

    nuclear pillow
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    YESSSSS
     
  9. Shadow_Clan1965

    Shadow_Clan1965
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    Ohhh, I love the idea of the wing mounted bikes, I want that, plus more bits to fly around in a crash.
    Making skins is really daunting, I first need to properly unwrap the model which idk how to do, so this may be in a future update, but not at release.
     
  10. alainmugica1

    alainmugica1
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    YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
     
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  11. FlippedPigeon

    FlippedPigeon
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    Please, calm down
     
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  12. Joseph TONKA mr970

    Joseph TONKA mr970
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    YES YES YES YES YES YES
     
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  13. alainmugica1

    alainmugica1
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    Are you going to cover the whole frame?
     
  14. Shadow_Clan1965

    Shadow_Clan1965
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    No, I think I will just do some basic panels around the engine and cockpit, and leave most of the tail exposed. Once I do that and figure materials out, i think I'll want to release it. Then work on small things later on like sounds and particles, the physics are basically done.
     
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  15. YuriNoob

    YuriNoob
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    When do you want to release it?
     
  16. Shadow_Clan1965

    Shadow_Clan1965
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    Once I do the materials/textures, and model the cockpit area (like panels and glass not the interior)
     
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  17. alainmugica1

    alainmugica1
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    You will make more plane mods after finishing this cute thing?
     
  18. Shadow_Clan1965

    Shadow_Clan1965
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    I'm not sure, a lot of time goes into making a whole vehicle. Plus I'm not sure what plane or style of plane I'd want, nothing too big as beamng's maps don't really fit that.
     
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  19. alainmugica1

    alainmugica1
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    Can i be a beta tester please?
     
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  20. Lordlichi2006

    Lordlichi2006
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    stop being annoying you act like a 10 year old
     
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