MOSCOW RACEWAY Ported from here -> https://www.racedepartment.com/downloads/moscow-raceway.50441/ Download -> https://mega.nz/file/zyZXCb7C#80UDFlX3TRmMqsk80vheFCJxuKhjMDFQpvHCCBXBBOE The map had problems with missing trees (and maybe some broken textures, this is already fixed in the download above Also try Igora Drive: https://www.beamng.com/threads/97608/ and Paul Ricard: https://www.beamng.com/threads/97695/ Spoiler: ! Описание на русском ! Moscow Raceway — гоночная трасса в Волоколамском городском округе Московской области, близ деревень Шелудьково и Федюково, в 77 км от Москвы (95-й км. Новорижского шоссе (М9)). Автодрому присвоена высшая категория FIA — Grade 1, что позволяет проводить здесь соревнования любого уровня: от национальных серий до чемпионатов мира по авто- и мотоспорту и этапов Формулы-1[2]. Длина трассы в максимальной конфигурации 4070 метров (для мотогонок — 3932 метров), ширина от 12 до 21 метра, ширина прямой «старт-финиш» — 15 м, перепад высот 22 метра. Трасса (конфигурация Гран-При) состоит из 15 поворотов, 9 левых и 6 правых. Самый длинный участок — 873 м. Максимальная расчетная скорость для машин Формулы-1 около 311 км/ч.[3] Одна из особенностей трека — движение на нём осуществляется против часовой стрелки, что в кольцевом автоспорте встречается относительно редко. Содержит: ПБР текстуры для нужных частей трассы Поддержка ИИ Различные конфигурации трассы (пока что не все) Гонки с ИИ и на время Недостатки: Превью для миссий могут быть не в том формате и размере, может тормозить интерфейс на слабом железе Могут быть проблемы с коллизией и текстурами, если будут, лучше отписать их здесь или в лс !! Из-за проблем с архиватором мод менеджера могут быть проблемы с модельками. Если будут то писать сюда !! Планируется: Доработки для этого порта Порт трасс от r77 ~ The Lore ~Moscow Raceway is a racetrack located in Volokolamsk district of the Moscow region, near the villages of Sheludkovo and Fedyukovo, withing 77 km from Moscow. It has been Grade 1 certified by the FIA, which allows it to hold competitions of any level: from national series to world championships in auto and motorsport and Formula 1 stages.The circuit totals 4070 meters (max. configuration), with the width ranging from 12 to 21 meters. The start-finish straight line width is 15 m, the elevation change is 22 meters. The track (Grand Prix configuration) consists of 15 turns, 9 left and 6 right. The longest section is 873 m. The maximum design speed for Formula 1 cars is about 311 km/h. The racetrack goes counterclockwise, which is not common for circuit motorsport. The presentation of the project and the laying of the foundation stone of the circuit took place on October 1, 2008, but soon due to the crisis, the construction was suspended. It resumed in June 2010 and in the summer of 2011 the project was accomplished. On July 14-15, 2012, the official opening of the circuit took place, as part of the Renault World Series stage. The opening ceremony was attended by world champion Alain Prost and track architect Herman Tilke. The circuit hosted DTM, WTCC, the World Series of the FIA GT, the European FIA GT3 Championship, the Superbike World Championship, the Russian Series of Circuit races and many others. ~ Arthurs of the mod ~ Me - perting SMP Racing - Original Arthurs (If your the arthur, you can PM me to take down the development of the port / remove the access) Ralaese date: 1789 February 27th 17:00AM Features: ✅ PRB textures for neccesary parts of the track (other textures are just a color texture) ✅ IA support (AAI skill depends on BaemNG) ✅ Time Travel & IA Race missions with different layouts ✅ Materials use beamng groundcovers (grass, asphalt, concrete, etc) ✅ Original AC map is done by experts i believe ✅ Etc Known issues: ❗ Previews and thumbnails might be in incorrect size and format, lazy to fix ❗ Maybe some collision and texture issues, tell me if you find out The map HAD missing trees, it Was Already Fixed in latest update Questions: I have no texture/material/no mesh issue — Report it in this thread and make sure you have latest version of the mod/cleared cache/the issue isnt noted in the section above Will you make more AC ports? — Yeah, you can suggest it directly into this thread Available Layouts: These layouts support both Time Trial / AI Racing modes and available as missions. More layouts is planned for the future, i wont do all of them. Planned: (They arent in a particular order) Most maps from r77, SMP Racing eSports and Kunos in general Mandalika Paul Ricard javire's Paul Ricard Cadwell Park Sochi Autodrom Lime Rock Park Spa 1934 You are free to suggest
Workeging on the map Starting to work on layouts & also their AI races and time travelling Converting textures to PBR (most of the original textures are just a basecolor; grass is from east coast) When all of that is done, i am releasing a beta for the map and starting to work on Igora Drive
Mostly done with the missions, but later on i will add more Today i will release an early beta test for the map --- Post updated --- Map is released https://mega.nz/file/um4y0YxT#c2b40e_IiHLdNWJI-NpdCyVUio5eGIoxHjvDVfh5qKY it is archived manually instead of using mod manager, because i have zero space on disk if there are issues leave them here, the map will get improvements down the line
yeah people keep getting those issues, i will test it tomorrow morning I didnt experience that currently though
could be an issue on my end but ive been trying to download multiple times and it stops at around 700mb all the time, can you also release on google drive?
the size decreaced since now it is archived with game mod manager and not manually i believe that would cause issues, if so, game fault probably
hello people i have patched the issue with missing trees mesh, it was due to mod manager corrupting some of the files of the mod when packaging https://mega.nz/file/zyZXCb7C#80UDFlX3TRmMqsk80vheFCJxuKhjMDFQpvHCCBXBBOE Notice that the map is 2x+ larger in file size than it used to, since it was now packed manually and not using mod manager