This description was written by the person who ported the mod over to BeamNG. Okay so i was wondering if there were any Monaco mods in BeamNG.drive, and after finding out that there isn't many i decided to make my own one. The track features AI And time trial support, A fair bit of detail, Water that isn't just a jpeg (it has a jpeg under the water), And armco with oversized collision hitboxes. But hey at least its not sticky. Now there are some bugs that i cant fix (such as the corner after the hairpin having a no texture bit) But if there is any more bugs then let me know Credits: The mod was made by azuu.#4147 and released by Tisha cause i cant release it on my own (i'm under 16) Original mod for asseto: https://www.racedepartment.com/downloads/monaco-2k.26325/ I'd like to credit some beamcord members for testing (Portal3i, Bando89, jeffe) And Csokasibeni for a suggestion which made the map look way nicer Anyways i hope you enjoy
Wanted to feel like Senna, actually felt like Mazepin. 10/10 would crash again. As for feedback, the hitboxes are very off in some places, as in over a meter, specially at the tunnel. And a small suggestion, maybe add the infamous tunnel echo to the hotel tunnel?
I see, I'm just wondering which one is Monaco, I'm just wondering which of the two is better and why?
Umm does it support AI traffic? I mean like i want spawn F1 and just race it with AI. (i have watched video and some textures are missing)