Model flipping out and jbeam help

Discussion in 'Content Creation' started by crashmaster, Apr 3, 2015.

  1. crashmaster

    crashmaster
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,812
    I am trying to make a daytona into beamng, Im trying to make the jbeam, and now this happens.
    help.
    2015-04-03_00002.jpg if bumpers could speak :kiLl MeEeeee....!!

    No but seriously, what am i doing wrong.
    Im using blender and the jbeamn export script and it keeps doing that. also keeps falling down, how do i attach the bumper to the car?
    and also what am i doing wrong?
    thanks for your time.
     
  2. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    4,685
    It is because the nodes are not rigidly attached to each other.

    Nodes are points where beams can attach, but beams have 360 degrees of movement in all directions if they are not constrained by another node.

    To make rigid beams, make crosses between 4 nodes. Example:

    (imported from here)
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice