Unsolved mod uploading size limit

Discussion in 'Mod Support' started by FuriousFox25 ALT, Feb 4, 2023.

  1. FuriousFox25 ALT

    FuriousFox25 ALT
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    Joined:
    Aug 6, 2020
    Messages:
    84
    This is Project Burnout a racing mod that started as a automation mod but has had more love put into than most automation mods by a team of talented creators. It features a custom handling model and redone jbeams for every car and has had blender used on every car to fix the automation issues. I've noticed that its slightly too big to post the update that added 6 new cars on top of the 12 cars bringing it up to 18 total cars. Will there be anyway for me to upload this update or will i have to undo it and make it a separate mod?

    One of the main things I have these cars setup for is to be able to take massive jumps and still be able to drive straight.

    The main reason the mod is too big is because of the fully custom formula one car that was created that actually is a open wheel race car and can be damaged as one. You can see the default automation export on the right and the redone one on the left

    We even have a mini version of a existing car that is half the size of the original and has a completely redone jbeam.

    Our custom tire model allows a 7500lb hummer keep up with a Sunburst RS on the track.
     

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