Hi, It has been mentioned to me that my Adjustable Ramp mod doesn't work when the Animated Wipers mod is installed. This points to the following code: Spoiler: text format Code: electrics.values['wipers'] = 1-(wipersEnabled / 2) if(input.keys.Y and wiperKey == 0) then if(wipersEnabled == 0) then wipersEnabled = 1 wiperMaxTimer = 150 gui.message("Wipers: Slow", 5, "wiperMsg") elseif(wipersEnabled == 1) then wipersEnabled = 2 wiperMaxTimer = 50 gui.message("Wipers: Fast", 5, "wiperMsg") else wipersEnabled = 0 gui.message("Wipers: Off", 5, "wiperMsg") end wiperKey = 1 end if(not input.keys.Y) then wiperKey = 0 end <====================== if(not wiperForward and wipersEnabled > 0) then wiperTimer = wiperTimer + 1 if(wiperTimer > wiperMaxTimer) then queueWiperSwing = true wiperForward = true wiperTimer = 0 end end This leaves me a little confused, since I don't see any variable name conflicts, or jbeam configuration/variable conflicts. I am not sure what other potential factors exist? The animated wipers mod is old and unsupported. It also runs constantly in the background regardless of whether it is or isn't in use, which I would guess is where the real problem is. However, I don't want my mod to be crashing for people who have other mods installed. Any ideas on how to solve the conflict? Or things I should do to make the Adjustable Ramp mod more resilient? Animated Wipers Mod: https://www.beamng.com/threads/animated-wipers-mod-v0-2.41531/ Adjustable Ramp Mod: https://www.beamng.com/resources/adjustable-ramp.6597/ Thanks, Aljowen
No I think the error happens because it's a prop, so it doesn't have an automatic gearbox In your lua file add this inside the `onInit` function Code: electrics.values['gear_A'] = 0 electrics.values['drivetrain_4wd'] = 0 electrics.values['wiperVal'] = 0 electrics.values['wipers'] =0 electrics.values['keyTurn']=0