Solved Mesh not working

Discussion in 'Mod Support' started by Bison, Apr 17, 2016.

  1. Bison

    Bison
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    Joined:
    Nov 22, 2015
    Messages:
    190
    So I've asked around and got answers and tried them but it still won't work. So I have my mesh names right but the model won't show up in game.

    Is there something wrong with my model that I need to fix or what?

    Thanks for putting this mod meeting on, and for the help.
     

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  2. AR162B

    AR162B
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    Aug 11, 2013
    Messages:
    830
    Hey, looking at your .DAE file all meshes inside are called "sketchup_###". While in the engine jbeam you're referring to "powerstoke". Those should have the same name.
     
  3. SixSixSevenSeven

    SixSixSevenSeven
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    Sep 13, 2013
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    6,960
    ^ And I did tell you this in your original thread...
    You are referencing a powerstroke flexbody that simply doesnt exist in the .dae sketchup exports. You do need to group the geometry in sketchup and name the group "powerstroke" before export.
     
  4. adrian2013

    adrian2013
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    Oct 12, 2014
    Messages:
    678
    You have to have the names correctly in the actual blender file, open it in blender and name them manually
     
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