WIP Mazda 626/Capella (GE)

Discussion in 'Land' started by Ssangdog, Sep 17, 2025 at 4:59 PM.

  1. Ssangdog

    Ssangdog
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    Joined:
    Jul 25, 2024
    Messages:
    14
    Hello everynyan!
    Im making an 626 GE (Capella) mod with two different types of bodies (sedan and hatchback) in beamng. Here is some information about it:


    Why i've started making this modification? Well, the reason is pretty simple, few years ago i've met an furry with nickname Grinya626, he was tictoker and also ambassador of Mazda 626 (His family got 626), after few months of talking about 626 i've decided to make a modification of Mazda 626 GE, it's also a present for him, bcs he is just a good guy and also he have helped me with some problems.

    Information about 3d model :

    Few days ago i've finished development 3d model. I was making 3d model from scratch since 29 of july. Now i've added Ford Telstar bodykit, some aftermarket bodykits, stock early and late version of 626, two types of interior, EUDM and USDM specs.

    Information about modification:

    3d model on final stage of development (Or probably done for 85%)
    Textures are done probably for 5%
    Jbeam is ready maybe for 45 - 60% (Now im just fixing some issues with jbeam and adding triggers)


    My plans :

    Find and add more cool stuff (Like bodykits)
    Finish and (maybe) publish this modification


    Thank you for reading, here is some pics of modification :)

    If you want to see process of creating this modification you can subscribe on my telegram channel : https://t.me/vertexmods
     

    Attached Files:

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    • 1.png
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    #1 Ssangdog, Sep 17, 2025 at 4:59 PM
    Last edited: Sep 17, 2025 at 5:08 PM
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  2. Kinder Bueno

    Kinder Bueno
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    Joined:
    Aug 15, 2025
    Messages:
    7
    looks scuffed so far but looking at your history of modding i guess it isn't that bad
     
  3. Ssangdog

    Ssangdog
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    Joined:
    Jul 25, 2024
    Messages:
    14
    Well, you are right, 3d model is not finished, i need to fix shading and small bugs
    I've also made Holden Commodore on GM Zeta architecture in beamng, it looks better, bcs modification is fully ready to play.
     

    Attached Files:

    • 4.png
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  4. pigeonperson

    pigeonperson
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    Joined:
    Nov 22, 2023
    Messages:
    998
    TAKE THOSE CHEVY BADGES OFF. please.
     
  5. neymar_19932

    neymar_19932
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    Apr 17, 2025
    Messages:
    232
  6. Mobian-Storyteller

    Mobian-Storyteller
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    Joined:
    Aug 6, 2025
    Messages:
    13
    Finally, something Aussie that isn't gate kept.
     
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