Hello everynyan! Im making an 626 GE (Capella) mod with two different types of bodies (sedan and hatchback) in beamng. Here is some information about it: Why i've started making this modification? Well, the reason is pretty simple, few years ago i've met an furry with nickname Grinya626, he was tictoker and also ambassador of Mazda 626 (His family got 626), after few months of talking about 626 i've decided to make a modification of Mazda 626 GE, it's also a present for him, bcs he is just a good guy and also he have helped me with some problems. Information about 3d model : Few days ago i've finished development 3d model. I was making 3d model from scratch since 29 of july. Now i've added Ford Telstar bodykit, some aftermarket bodykits, stock early and late version of 626, two types of interior, EUDM and USDM specs. Information about modification: 3d model on final stage of development (Or probably done for 85%) Textures are done probably for 5% Jbeam is ready maybe for 45 - 60% (Now im just fixing some issues with jbeam and adding triggers) My plans : Find and add more cool stuff (Like bodykits) Finish and (maybe) publish this modification Thank you for reading, here is some pics of modification If you want to see process of creating this modification you can subscribe on my telegram channel : https://t.me/vertexmods
Well, you are right, 3d model is not finished, i need to fix shading and small bugs I've also made Holden Commodore on GM Zeta architecture in beamng, it looks better, bcs modification is fully ready to play.