1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.36 Bug Reporting thread
    Solutions and more information may already be available.

Materials without a smooth transition

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by maxron, Mar 8, 2025.

  1. maxron

    maxron
    Expand Collapse

    Joined:
    Mar 8, 2025
    Messages:
    3
    Recently, I encountered a problem: my materials do not have a smooth transition to another.
    At the same time, on other maps there is a smooth transition.
    For example, Polish Roads V2:


    And a broken map:


    What should i do? I hope you can help.
    --- Post updated ---
    wrong topic
     
  2. Artistterrymartin

    Artistterrymartin
    Expand Collapse

    Joined:
    May 5, 2019
    Messages:
    832
    You need to learn the fine art of Decal Blending my friend :D
     
  3. Artistterrymartin

    Artistterrymartin
    Expand Collapse

    Joined:
    May 5, 2019
    Messages:
    832
    I made a video giving a few examples of blending with decals
     
  4. maxron

    maxron
    Expand Collapse

    Joined:
    Mar 8, 2025
    Messages:
    3
    Thanks for reply, but I think this is not the solution to my problem, because the blending should be directly in the material, not in the decal. I made this blob myself, without using decals, and it has a transition, but my map doesn't. Thanks again for the reply.
     
  5. Artistterrymartin

    Artistterrymartin
    Expand Collapse

    Joined:
    May 5, 2019
    Messages:
    832
    The PBR terrain paints frazzle the edges of the terrain paint that somewhat is diffused. Its not great. I feel they should have better blending for
    us hand painters. The blending works fine though if your using a proper basemap for your terrain paint. Where basically the entire texture seen far away is the map. I personally prefer to hand paint.
    upload_2025-3-16_15-14-42.png
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice