Map Objects Art Textures and No-Texture Errors

Discussion in 'Content Creation' started by KennyWah, Nov 16, 2013.

  1. KennyWah

    KennyWah
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    So I am About 1/3 done this map called "Traverse Rally" that I am working on but When I use the concrete barriers from "Industrial" taken from my custom art folder they show up without a texture, if I assign it the right texture which is hard save then reset the game it comes back un-textured also doing this can break the texture back in "Industrial" leaving it as flat gray or unassigned for said Object.

    I cannot release this until this is fixed otherwise I will get issues from many people and review destruction.
     

    Attached Files:

    • No Texture BeamNG.png
    #1 KennyWah, Nov 16, 2013
    Last edited: Nov 17, 2013
  2. Brendan

    Brendan
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    I am extremely sorry, but I cannot help you. But I know you're really good at map making, so I have a question, can you please give me a guide on how to work with roads? I cannot seem to understand how to get them to extend. If I stop working on a road and save it, I then go back and click on the road to try and extend it, it starts from the first point rather than the last point. How do I select the last point to continue from it and then complete the road?
     
  3. SixSixSevenSeven

    SixSixSevenSeven
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    Have you copied the texture resource from the industrial folder into your own maps folder?
     
  4. KennyWah

    KennyWah
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    you mean concrete_barrier-01_d.dds concrete_barrier-01_s.dds and concrete_barrier-01_n.dds

    - - - Updated - - -


    Well Give me a picture to see the issue and I bet I could help you are you using mesh road because that isn't worth trash
    use decal road instead
     

    Attached Files:

    • Untitled.png
    #4 KennyWah, Nov 17, 2013
    Last edited: Nov 17, 2013
  5. Brendan

    Brendan
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    I'm using decal. I can't take a pic or anything since all I have for Internet until monday is my phone. No internet at home :'(
     
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