Hey all, does anyone know how the quicktravel markers on the map are generated? (green symbols on the screenshot) Normally they just show up after creating thumbnails and descriptions in the info.json folder but on my current map they don´t. Since I have no clue how they actually work (on maps before they were just there...) I don´t know how to look for a solution. The game seem to have created them but won´t show them. When hovering the cursor over a location where a quicktravel marker would be, a certain clicking sound can be heard, just as if the marker was there. But it isn´t and cannot be selected. Only by the list on the left of the screen... Is there any guide on this somewhere? I could not find anything. Thanks!
Not only the spawn points won´t show, all others, missions, fuel station etc, won´t show either. Does anyone know how these are created and which is the responsible file?
I also had this problem months ago. Seems like BeamNG messing some files, idk. It miraculously conjured up an object called 'markerIconRenderer' in the scene tree. Find it and simply delete it. Everything should work then. (Sounds absolutely paradox to me, too )