Solved making tires for custom mod from scratch

Discussion in 'Mod Support' started by i.want.to.mod, Jul 12, 2021.

  1. i.want.to.mod

    i.want.to.mod
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    Joined:
    Jul 11, 2019
    Messages:
    195
    so i have a chassis and rear and front suspension already jbeamed up and connected and working, however, im trying to make wheels and tires. i have the vanilla jbeams for these and now that they're in my folder, as wheel_f.jbeam, the wheels dont show up and the consol has an error saying the flexbody has a vy node error. i know what it means but i dont know how to fix this. i know what i need but i cant find it. can someone help me out? thanks
     
  2. Agent_Y

    Agent_Y
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    Jul 10, 2020
    Messages:
    7,169
    Most likely something wrong with the wheel hub Jbeam rather than the wheels themselves, or maybe you forgot to add the spindles?
     
  3. i.want.to.mod

    i.want.to.mod
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    i did infact forget to add the spindles. i ended up finding that out lastnight around 12am. though now im having the same issue lmao. this time i have the spindles and everything but i am getting the vy node error message for the front wheels.
     
  4. Agent_Y

    Agent_Y
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    Then probably something is wrong with the node groups on the front hubs.
     
  5. i.want.to.mod

    i.want.to.mod
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    {
    "rubic_wheel_F": {
    "information":{
    "authors":"",
    "name":"jeep rubicon front wheel",
    "value":160,
    },
    "slotType" : "rubic_wheel_F",
    "slots": [
    ["type", "default", "description"],
    ["rubic_tires_F","rubic_tires_F", "Rubicon Front Tires"],
    ],
    "flexbodies": [
    ["mesh", "[group]:", "nonFlexMaterials"],
    //wheels
    ["rubic_rim", ["wheel_FR","wheelhub_FR"], [], {"pos":{"x":-0.48, "y":-0.0, "z":0.0}, "rot":{"x":0, "y":0, "z":180}, "scale":{"x":0.99, "y":1.0, "z":1.0}}],
    ["rubic_rim", ["wheel_FL","wheelhub_FL"], [], {"pos":{"x": 0.48, "y":-0.0, "z":0.0}, "rot":{"x":0, "y":0, "z":0}, "scale":{"x":0.99, "y":1.0, "z":1.0}}],
    ],
    "nodes": [
    ["id", "posX", "posY", "posZ"],
    //front wheels
    {"nodeWeight":5.0},
    {"frictionCoef":0.5},
    {"nodeMaterial":"|NM_METAL"},
    {"chemEnergy":200,"burnRate":0.5,"flashPoint":300,"smokePoint":200,"selfIgnition":0,"specHeat":1},
    {"selfCollision":true},
    {"collision":true},
    {"group":"wheelhub_FR"},
    ["fw1r", -0.31, 0.0, 0.0, {"staticCollision":false}],
    {"group":"wheelhub_FR"},
    ["fw1rr", -0.57, 0.0, 0.0, {"staticCollision":false}],
    {"group":"wheelhub_FL"},
    ["fw1l", 0.31, 0.0, 0.0, {"staticCollision":false}],
    {"group":"wheelhub_FL"},
    ["fw1ll", 0.57, 0.0, 0.0, {"staticCollision":false}],
    {"chemEnergy":false,"burnRate":false,"flashPoint":false,"smokePoint":false,"selfIgnition":false,"specHeat":false},
    {"group":""},
    ],
    "beams": [
    ["id1:", "id2:"],
    {"beamPrecompression":1, "beamType":"|NORMAL", "beamLongBound":1.0, "beamShortBound":1.0},
    {"beamDeform":78500,"beamStrength":434000},
    {"beamSpring":1501000,"beamDamp":25},
    //front wheel
    ["fw1r","fw1rr"],
    ["fw1l","fw1ll"],
    {"beamPrecompression":1, "beamType":"|NORMAL", "beamLongBound":1.0, "beamShortBound":1.0},
    ],
    "pressureWheels": [
    ["name","hubGroup","group","node1:","node2:","nodeS","nodeArm:","wheelDir"],
    {"disableMeshBreaking":false,"disableHubMeshBreaking":false,"hasTire":false},
    //general settings
    {"hubRadius":0.195},
    {"wheelOffset":-0.04},
    {"hubWidth":0.2},
    {"numRays":16},
    //hub options
    {"hubTreadBeamSpring":945900, "hubTreadBeamDamp":6},
    {"hubPeripheryBeamSpring":945900, "hubPeripheryBeamDamp":6},
    {"hubSideBeamSpring":1501000, "hubSideBeamDamp":6},
    {"hubNodeWeight":0.42},
    {"hubNodeMaterial":"|NM_METAL"},
    {"hubFrictionCoef":0.5},
    {"hubBeamDeform":43600, "hubBeamStrength":78000},
    ],
    },
    }


    could you see if you see an issue here? i dont see any but a second pair of eyes doesnt hurt.
    --- Post updated ---
    nvm i solved it. it all works now
     
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