Hi there. I'm trying to make the door handles for the Gavril Grand Marshal colourable/skinnable, but I can't figure out how to do it. I've tried colouring it white in the colormap.dds but that doesn't work. Appreciate any help on the matter, thank you.
Aside from the colormap you also need to make them white on the opacity map (fullsize_main_c.data.dds)
Thank you, that worked perfectly! However, I've tried to change the UV map to make the door handles skinnable to no avail, in blender it is aligned correcltly, but in game it behaves like the old UV map. Do you have any idea what's going on? I have replaced the dae file in the content files. Thanks!