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Making custom interiors for ANY car

Discussion in 'Content Creation' started by ZoZo:), Jul 23, 2019.

  1. ZoZo:)

    ZoZo:)
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    You wanna make a custom interior? There is a tutorial for that!

    1. choose a car. It's the easiest part of this thing. Just choose a car,unzip it and search the interior files.(we need CARNAME_interior_s, and interior_d)
    upload_2019-7-23_19-50-43.png

    2.Edit the file.Edit it to your liking. That If you like the blue and white color combination then make one in blue and white.
    upload_2019-7-23_20-0-29.png
    (looks nice)
    do in 2 layers (1 chrome design 1 for the interior)
    upload_2019-7-23_20-1-36.png

    3. we are very close. We need the interior_s file.
    you asking why. Becouse the interior-s file is the heart of a interior.Copy the Crome layer and copy and paste to interior_s file like that: upload_2019-7-23_20-7-32.png
    combinate with the interior_s file, and set your rubber to little bit fade. upload_2019-7-23_20-10-0.png
    And start scrubbing. you need to got this: upload_2019-7-23_20-11-56.png

    if you got this it's good. If you want the chrome thing be shiny it's good. if you want plastic it should be as faint as possible.

    4. MATERIALS.CS EDITING.We need the materials.cs from the car's zip.open it,and search the interior and add this line:

    singleton Material("etkc_interior.skin_interior.yourinterior")
    {
    mapTo = "etkc_interior.skin_interior.yourinterior";
    normalMap[0] = "vehicles/etkc/etkc_interior_n.dds";
    diffuseMap[0] = "vehicles/etkc/etkc_interior_d_yourinterior.dds";
    specularMap[0] = "vehicles/etkc/etkc_interior_s.dds";
    diffuseColor[0] = "1 1 1 1";
    specularPower[0] = "32";
    useAnisotropic[0] = "1";
    castShadows = "1";
    translucent = "0";
    translucentBlendOp = "None";
    alphaTest = "0";
    alphaRef = "0";
    cubemap = "global_cubemap_metalblurred";
    materialTag0 = "beamng"; materialTag1 = "vehicle";
    };
    etkc:ETK k series
    yourinterior:Your interior's name. if you called your interior to blue, call it blue.

    If you editing the seats, add this line:

    singleton Material("etk800_seats.skin_interior.yourinterior")
    {
    mapTo = "etk800_seats.skin_interior.yourinterior";
    normalMap[0] = "vehicles/etkss/etk800_seats_n.dds";
    diffuseMap[0] = "vehicles/etkss/etkss_seats_d_yourinterior.dds";
    specularMap[0] = "vehicles/etkss/etk800_seats_s.dds";
    diffuseColor[0] = "1 1 1 1";
    specularPower[0] = "32";
    useAnisotropic[0] = "1";
    castShadows = "1";
    materialTag0 = "beamng"; materialTag1 = "vehicle";
    };

    the k series uses the etk 800 series's seats.

    5. add an option
    thats easy. just add a jbeam file and paste this:

    {
    "etkc_skin_interior_yourinteriorname": {
    "information":{
    "authors":"BeamNG",
    "name":"Your Interior Name Interior",
    "value":100,
    },
    "slotType" : "skin_interior",
    "skinName" : "yourinteriorname",
    },
    }
    save it, in a new folder, and it's good.

    if you are good the folder looks like this: upload_2019-7-23_21-10-41.png

    6 test it! It's the funnest part of everything, the final product.
    screenshot_2019-07-23_21-17-52.png

    If you have a problem send the zip for me, and i gonna fix it.
     
    • Like Like x 3
    • Informative Informative x 1
  2. umustbeloggedintododat

    umustbeloggedintododat
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    thx but can you do the code part in code like you insert code and paste the text
    --- Post updated ---
    wait how do you make the colors different i tried paint bucket but it messed it everything
     
  3. ZoZo:)

    ZoZo:)
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    use the magic wand
     
  4. JDMguy05

    JDMguy05
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    How do I separate the parts into 2 layers? And can you make a short tutorial for the SBR please?
     
  5. ZoZo:)

    ZoZo:)
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    Select the thing you want to modify, copy, new layer, and paste.
     
    • Informative Informative x 1
  6. AlpinaFlyer

    AlpinaFlyer
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    its not working for me.., i have notepad, an ill i have in the roamer files are the saved configs by me
     
  7. AlpinaFlyer

    AlpinaFlyer
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    help @ZoZo:)
     
  8. Alex_Farmer557

    Alex_Farmer557
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    try here
    C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive\content

    or

    C:\Program Files\Steam\steamapps\common\BeamNG.drive\content
     
  9. AlpinaFlyer

    AlpinaFlyer
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    i have one file only also its for the roamer
     
  10. ZoZo:)

    ZoZo:)
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    Send me the files, and i fix it :)
    EDIT:sorry i'm doesn't watched the beamng site
     
  11. AlpinaFlyer

    AlpinaFlyer
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    this?
     

    Attached Files:

  12. ZoZo:)

    ZoZo:)
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    no. the.zip file
     
  13. AlpinaFlyer

    AlpinaFlyer
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    what do i do know that i have the file open?
     
  14. ZoZo:)

    ZoZo:)
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    just send the zip!
     
  15. AlpinaFlyer

    AlpinaFlyer
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    i dont seem to have on they are just folders
     
  16. ZoZo:)

    ZoZo:)
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    it's looks like this?


    if it's yes please zip it
     
  17. wiad7

    wiad7
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    Thank you a lot for this! We want more of this!
     
  18. ZoZo:)

    ZoZo:)
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    thanks m8 : )
     
  19. wiad7

    wiad7
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    I also did such things, please continue doing this
     
  20. ZoZo:)

    ZoZo:)
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    ok
     
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