Making a new hypercar mod

Discussion in 'Content Creation' started by Avent_hunter, Aug 10, 2024.

  1. Avent_hunter

    Avent_hunter
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    Apr 29, 2024
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    So I wanted to make a mod for either the Zenvo Aurora or Mclaren Senna. How do i start? I am still thinking about it, but any help how to begin work would help a lot..
     
  2. Lordlichi2006

    Lordlichi2006
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    you need to have a lot of skill to create a car, let alone an extremly complex hypercar, better not to do that as a first mod
     
  3. Avent_hunter

    Avent_hunter
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    I'll see.. but thinking of the huracan
     
  4. Fibs

    Fibs
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    Pls do an Zenvo Aurora
     
  5. Occam's Razer

    Occam's Razer
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    Welcome to the forums! Just a quick heads-up: this thread hasn't been active for a while, about six months since the last time anyone posted here. By this point, the OP has probably either firmly selected what project they'd like to make, and/or moved on. Posting on a thread that hasn't been used in a while is called 'bumping' and is generally discouraged.

    Additionally, it's considered bad practice to suggest projects to others unless they're specifically asking for suggestions. If you'd like to make suggestions unsolicited, I recommend the Vehicle Suggestions Thread: https://www.beamng.com/threads/vehicle-suggestions-see-first-post.79/page-829
     
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  6. pagemorrison

    pagemorrison
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    Hey there! Jumping into modding with a hypercar like the Zenvo Aurora or McLaren Senna is ambitious but totally doable with dedication. Start by familiarizing yourself with 3D modeling software such as Blender to create the car's model. Then, delve into BeamNG's official documentation to understand how to integrate your model into the game. Consider beginning with a simpler vehicle to grasp the basics before tackling a hypercar. There are also tutorials and community resources available that can guide you through the process
     
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