Hello, I suggest that you guys should make map making easier and not have to go through so many files just to make a map. Maybe make it so like there is a standalone file (editor.exe) that you could open and all of the textures, models, and vehicles you need is in the application OR you could decide to import each one. Then you could simply: (File > Save as) as a new map. Making a map is pretty confusing for me, and having to go and clone a map, and edit all of the directory file locations, dragging new textures search and stuff is tedious and I really just want to make a map without having to go through all of that. If you guys are already working on this then awesome! But if not, please consider it too. c: TL;DR: Make map making in one application with imports and exports without having the go through multiple files to make a map.
It would be nice if someday this could be possible but it would also make it harder to fix bugs that require editing of specific terrain files like the .mis or materials.cs files. But for now, you can try my tutorial.
Alright, thank you! About the not being able to edit, maybe it has the file in the folder it created for you? Like when it imports it has a folder, let's say "imports" and it has all of the files, materials, objects and stuff that you imported. You are free to edit them or not.
@Crimsonal i would leave it as is, beside its easier than it looks. once you get the hang of it its really easy