First of all, I know I posted this nearly a day after the event started, so, sorry about that . I have two questions about lua when using them in scenarios: My first question is is there a command to use that reloads the static collisions that doesn't cause lag much? I have tried using be:reloadStaticCollisons() but it causes a lot of lag and, especially when reloading a constantly moving object, it becomes a slideshow. The second is using lua to change the speed of a vehicle, for example, is there a way of moving a car WITH its momentum? I know you can, quite easily, move the car in lua but its momentum is lost. I was wondering whether there was a way to conserve the momentum. Thanks in advance
Not possible for now. Update static collision is a mandatory but slow process we need to do every time we want to change something