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Lighting bug/ cubemap bug ( 0.3.7.7)

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by monte379, Mar 10, 2015.

  1. monte379

    monte379
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    Joined:
    Dec 24, 2013
    Messages:
    789
    Hello there seems to be this weird bug at Small Island where the lighting changes when the camera is at a different angle, it almost looks like the new cubemaps go away and come back depending on the camera angle. I just wanted to point it out and am wondering if anyone else has this problem. Also it seems to affect the dashboard brightness. When the gauges were darker the brightness of outside increased and when the gauges were brighter the outside brightness decreased.

    screenshot_00298.png screenshot_00300.png covet interior.PNG covet interior 2.PNG
     
  2. FAN_RJS

    FAN_RJS
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    Joined:
    Feb 13, 2015
    Messages:
    18
    Does you have this problem with Post procesing effects on? if u are, i experience something like that, seems like there is "distance range" that enable and dissable some post procesing effects to improve the performance of the game. Tbh i did not investigate at all if i could change that allow/disallow post effect distance afecting the car mesh.
     
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