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Lets Discuss FFB, Bugs, Fixes, Workarounds.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by BadmanTru 2, Apr 6, 2025.

  1. BadmanTru 2

    BadmanTru 2
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    Joined:
    Feb 23, 2017
    Messages:
    171
    What this thread will be used for.
    - Bugs
    - Fixes
    -Workarounds
    -Tuning Settings


    I was instructed by Stenyak to create a thread related to a discussion we had on the discord.

    Some quick information
    Apart of a discord with a large amount of wheel users from logitechs, to sim magic full dd setup. These are the issues we have encountered so far.

    .34 version
    - Complaints of oscillation "sawing" motion when at a full lock (mostly during drifting)
    - Work around, minimal caster angle on setups.
    - Lack of detailed feel (run high strength but deal with noise (use smoothing to cancel out noise)

    .35 update
    - Better overall feel, more detailed, able to hold lock to lock steering without loosing ffb detail.
    - smoother torque corves on the ffb scaling.

    .35.1-.35.2 update
    - now feels similar to .34
    - Fixes : Spoke to Stenyak, seems there was a previous bug that was present that made the HZ rate if selected on Auto would set at 2000hz, which is no good. Stenyak recommend 500hz or less, I believe it depends on your average fps.

    notes : I have learned in latest.
    Lower Caster prevents the oscillation
    Lower Hz creates performance with smoother torque curves and no longer spikes.

    ALWAYS REMEMBER TO DISABLE SPRING AND DAMPER IN YOUR SETTINGS
    THE GAME WILL ALWAYS DO THIS FOR YOU.

    upload_2025-4-6_2-8-4.png


    WORK AROUNDS :
    I like this work around, it allows the increase usage of the Slide Accel Force. I have over 20 years racing/ sim racing and enjoy the heavier feel during slides and a faster wheel speed.

    https://www.beamng.com/threads/more-immersive-ffb.102617/


    I will leave this thread here for those with work around fixes.
     
    • Like Like x 1
  2. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    2,015
    Thanks for writing this here. As I mentioned in discord, fyi the next hotfix v0.35.4 should include a fix for these issues. After that is released, if you find issues, anyone affected can reply back here, I'll be monitoring the thread :)
     
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