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Last update messed up the Mesh Road Editor

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by zenta, Sep 30, 2024.

  1. zenta

    zenta
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    Joined:
    Mar 19, 2017
    Messages:
    86
    Let's say you create a new mesh road with 2 nodes for example. If you select just the first original node and move it anywhere from it's original place, the game keeps the origin point (where the 3 arrows axis are) of the mesh road where the old location of the first node was. This makes the axis of the road not in line with the actual road and makes for difficult positioning and editing of the road itself.
    upload_2024-9-30_18-46-33.png
     
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