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Intel iGPU (6xx series) crashesFixed drivers available!Instructions here
Discussion in 'Air' started by BryceCharters, Apr 8, 2018.
Holly molly i didn't even know you could do this in beamng
Well I guess you could call this the second largest vehicle in BeamNG
Yeah, it's pretty massive. What other vehicle are you referring to though?
Belaz, i think what's it's called, correct me if i'm wrong
I think you got it mixed up. The Belaz is an ant to this thing
Good point, i was talking overall JBEAM Size, though. (such as body JBEAM File size)
but I could always be wrong in size in-game.
Darn I missed it!
Ah, that's a good point. I'm not sure how big the jbeam file for the belaz is, but the BFR's jbeam is around 8000-9000 lines long and around 220 kb.
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That's ok, i plan to do another livestream tomorrow morning if you can make it at that time
Live again, if any one has some time:
I like how when it takes off, it has the lean like a real rocket, and its fun as hell to smash into the ground at 1400 mph.
Hehe, yeah. Makes an awful loud sound when you crash it too. I'm trying to add thrusters to the top of the rocket to make it controllable, but i'm still testing that feature.
While doing some testing with this, like what king said, The farther you go up it has a gravity tilt just like a real rocket. And the launch is also very realistic, slow lunch but gets faster as you go up. But of course beamng's earth is the size of the universe so gravity tilting will eventually pull you down and then crash going close to 2000mph. I'm pretty sure sounds are possible, (this is my theory, again, sounds is not something i'm strong in) use an sbeam file, take some rocket sounds from previous launches, and make them work. I can't really go into full detail knowing i'll mistake somewhere. Also, fire would be a possible thing, take the JATO Rocket's fire from blender, import it to the BFR And modify it as wanted, that's what I did to spit fire out of of my FH (Sadly it's been discontinued).
Just some thoughts and ideas, could be taken or not
Those things are definitely possible, and are planned features. In the next update, the gravity tilt will be something the player can control, thanks to RCS thrusters at the top of the rocket. I have been looking into those other things recently. Maybe i can learn from / copy files from the JATO bus, like you mentioned. This mod is being delayed a little bit since I have several other projects to work on. (Some of which I have not announced, and I am helping a few people with their mods as well.) Hopefully i can update this mod again soon.
Sad to hear that the Falcon Heavy was discontinued, it would have been neat to put these side by side.
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I cannot launch even though i'm holding T
big f""""ing rocket