Hello everyone, after a few weeks (maybe a month) of work, I have created a skin pack from Project Zomboid, and after discussing it with some people, I decided to post it on the forum first. 大家好呀,经过几周(可能有一个月了)的工作,我制作了一个来自僵尸毁灭工程的皮肤包,在和一些人讨论后,我决定先在论坛上发布帖子 The mods you need https://www.beamng.com/resources/1986-1987-gavril-h-series.13305/ https://www.beamng.com/resources/type-ii-h-series-ambulance.17061/ https://www.beamng.com/resources/ne...rshal-suspect-cage-radio-control-panel.15479/ https://www.beamng.com/resources/tanker-with-skins.20838/ https://www.beamng.com/resources/gavril-d-series-addon-by-ar162b.11002/ Knox County is a fictional area in America where Project Zomboid is set. It takes place within the city of Muldraugh and West Point, Kentucky, and surrounding countryside. 诺克斯县是美国的一个虚构地区,"僵尸毁灭工程 "就发生在这里。它发生在肯塔基州的马尔德劳市和西点市,以及周围的乡村地区。 The Knox Event is used to refer to the zombie outbreak that occurs prior to and throughout the game. The event first takes place around Muldraugh and West Point, Kentucky. The incident is considered to have begun on the 4th of July, 1993, American Day of Independence. Just two days later the military evacuated residences from around the affected area and set up blockades in what is now known as the Knox Evacuation. The affected area is given the name: the Exclusion Zone, with the primary camp being south of Louisville, KY. 诺克斯事件用于指在游戏之前和整个游戏期间发生的僵尸爆发。该活动首先在肯塔基州的马尔德劳和西点镇附近爆发。该事件被认为开始于 1993 年 7 月 4 日美国独立日。仅仅两天后,军方就从受影响地区周围的居民区撤离,并在现在称为诺克斯撤离区的地方设置了封锁线。受影响的地区被命名为:禁区,主要营地位于肯塔基州 路易斯维尔以南 Of course, after some time, I brought it to BeamNG 当然,过了一段时间,我把它带到了BNG中 For reasons of vehicle style and age, I currently do not make skins for cars after 2000. 出于车辆款式与年代的考虑,我目前没给2000年以后的车制作皮肤 目前完工的车辆 Work completed so farBruckell LeGran Gavril D-Series Gavril T-Series Gavril Grand Marshal Gavril H-Series Gavril Roamer Ibishu Hopper Randolph Dryvan Randolph Tanker(need Mod) Oldfullsize We can now enjoy crushing zombies in BeamNG now. 我们现在可以在BeamNG中尽情碾压僵尸了 1: Some painting has not been reset (because of the rough work) 2: not done yet (I don't know how to upload a new version of the mod, so it's best to do it all at once) All suggestions are welcome