and? you got quite a bit of people supporting the project and if you couldn't do it anyway why didn't you just like, tell everyone?
Sadly i did miss this signature "race" (I also have a life and i am not all the time present in the forum, BUT playing and enjoying your mod since the beginning.) Hope it still counts for you: Signature: RetroKing (BeamNG v.026.1 Kitt Mod: Turboboost is broken)
I'm an avid Knight Rider fan (I own an '82 Firebird irl), and I missed the signature thing because life doesn't wait for anyone. I'd love to see this mod get improved and fixed at some point, so I don't understand the whole "lack of interest" thing that you're talking about.
I don't think sigantures are a good metric Only a tiny fraction of people playing this game has a forum account, an even tinier fraction of those knows about this very topic and a very tiny fraction opted to comment. 99.9% of people just open Repo in game and download the cars they like. However I'm sure ppl like this car since as of today it has 53,223 downloads on Repo
I'm having problems with K.I.T.T. 2000. When I use turbo boost it speeds the car up instead of sending it through the air, and the turbocharger sends it flying everywhere like turbo boost and the turbocharger were switched.
Anyone know how to use blender? and consequently export the body to automation (workshop style but privately).?.
If you're making a body that's just an '80s F body, I say post it as a public mod so people can make their own. But that's just my opinion, and I don't think you can post it in the steam workshop as a private thing anyways.