Pack <KNIGHTRIDER By KVNCST97> THANK YOU ALL

Discussion in 'Automation' started by Kevin97, Apr 22, 2020.

  1. XTreaserX

    XTreaserX
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    well it worked on the v11 so idk Shift N is binded but its not lightin up
     
  2. Kevin97

    Kevin97
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    delete V11, leave only V12
    --- Post updated ---
    First press Shift and then N, if that doesn't work check that the lights in the graphics settings are at least on HIGH.
    screenshot_2025-11-15_18-20-39.png screenshot_2025-11-13_09-24-30.png screenshot_2025-11-13_09-21-59.png
     
  3. XTreaserX

    XTreaserX
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    the lightning is on high and i also reinstalled it plus clear cache it still wont work
     
  4. C.L.U.T.C.H.

    C.L.U.T.C.H.
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    That sucks man, it works for me for some reason
     
  5. Kevin97

    Kevin97
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    If I think of any solutions I'll let you know. What version of beamng do you have? The latest one?
     
  6. Ghoster

    Ghoster
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    t'as essayer les bouttons cligontants je sais que moi c'est sur ca sinon ca fonctionne pas par contre je me rappel plus si c'est le droite, gauche ou warning
     
  7. Kevin97

    Kevin97
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    K.I.T.T & K.A.R.R V12.1 will be released together, I'm considering whether to make a single modpack and find them both or separate. The V12.1 version will bring K.A.R.R back on the road, for the rest small changes, like the new license plate, etc. A trailer for K.A.R.R will be released first... thanks to akisato who will make the video, then V12.1 will be released with both, maybe silent mode will be added, but not sure about other features... but it all remains to be seen.
     
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  8. Kevin97

    Kevin97
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    Well, KITT & KARR are ready, V12.1 will be released soon along with the video trailer by akisato who also gave me a hand. All bugs, problems and improvements will be fixed in the next V12.2.It will be a single Modpack..
    screenshot_2025-11-20_01-25-04.png
     
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  9. Kevin97

    Kevin97
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    Hi guys, I'm letting you know that the V12.1 version of KITT & KARR will be available tomorrow, in the meantime I'm attaching the video trailer. I thank Alisato for the support, and for the dedicated video.
     
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  10. XTreaserX

    XTreaserX
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    Yes
     
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  11. Kevin97

    Kevin97
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    Download 12.1 avalaible
     
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  12. Kevin97

    Kevin97
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    Now that KITT and KARR are back, it is fair to mention the return of KITT 3000 as well. I'll start the work tomorrow, the engine is already ready. It will take some time before it will be released, it will be a challenge for me....all the knowledge obtained so far will be crucial to make it very fast. I'll have to work a lot on the chassis... tires etc to support high speeds. I'll keep you updated...obviously also KITT 3000 will be a project created from 0. The V3.0 version will switch directly to V12.1 in conjunction with the KITT 2000 and KARR models.
     
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  13. Kevin97

    Kevin97
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    I am also attaching the trailer of KITT V12.1, thank you akisato for the realisation.:)

     
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  14. Ghoster

    Ghoster
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    voilà une éxélente nouvelle
     
  15. Kevin97

    Kevin97
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    News coming soon on a special version of KITT.
     
    #395 Kevin97, Dec 6, 2025
    Last edited: Dec 6, 2025
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  16. XTreaserX

    XTreaserX
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    Super Pursuit mode ?
     
  17. Kevin97

    Kevin97
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    You caught me :). The modpack will include KITT, KARR and the SPM MODE version of KITT. The SPM MODE version will be the fastest version ever made so far. The processing on KITT 3000 and GOLIATH for now is suspended due to some problems. So for now there is the SPM Mode version of KITT in the works.
    (The transformation will not take place in beamng, it will be a separate version to be selected in the vehicles.)
     
  18. XTreaserX

    XTreaserX
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    ye having that transformation animated would be hella difficult especially cause the car is an Automation based one
     
  19. Kevin97

    Kevin97
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    Exact
     
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  20. Kevin97

    Kevin97
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    Hi guys, first of all, happy holidays...here's a list of what's new and upcoming projects. KITT & KARR V12.2 will be released towards the end of January. The 8-speed dual-clutch transmission will likely return, and the engine sound will be changed again, especially the turbine sound, so goodbye to the V8 noise. The front end will get a small tweak, and the rear end will also get some changes. Bugs and imperfections will generally be fixed. The top speed might also be reduced... but... the SPM version of KITT will arrive around February. If you have any other suggestions, I'm listening ;). As for GOLIATH, unfortunately, the old chassis isn't compatible with the updates for the two gaming platforms. It's a shame because I recreated Goliath very well and it was much more realistic to reality... I need to find a solution. As for KNIGHT 3000, it also has some compatibility issues... fewer, but unfortunately it has them. So basically work on GOLIATH AND KNIGHT 3000 will start after KITT SPM MOD, so I have plenty of time to dedicate to both.
     
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