I spent some time making a junkyard map with assets from the game and the old template map. I also used assets from a map created by Stuntman PS2 (https://www.beamng.com/resources/garage-v2-decorations.26814/). Features: Platform based stunt course above junkyard, mostly realistic junkyard, dynamic night lighting for certain buildings and floodlights, a perimeter road, lots of open space to add whatever you want to the map. Known issues: Sometimes when loading the map the car goes underneath the road, I do not know why, vehicle reset fixes it. File is a little chunky so it cannot go on the repo. (1 gb/640mb compressed). Map is bland outside of the junkyard, I don't have any more time to work on this and focused on the junkyard element for screenshots/photoscenes. The perimeter road of the map is rather lumpy due to issues I could not figure out with the terrain materials library, I had to use mesh roads. I will not be working on this anymore, ever again. If you want to continue the project and add things to the map and repost it, feel free, a credit would be cool. Instructions: Unzip the folder into the levels folder location. The in-game map name should be "Mcsnail's Junkyard scene". Enjoy. Google drive download link: https://drive.google.com/file/d/1c3skVevbrLIAaclhq02DEnRGmnZDCNnZ/view?usp=sharing Credits: BeamNG for 90% of assets from industrial and west coast Stuntman PS2 for the other 10% of assets (rusted cars and car parts props)
I am not sure, I do not remember every having that bug. It could have something to do with the lighting settings in the world editor on the map, I remember changing a lot of settings in the sky to try to make the fog look less blue, and the clouds to look like the right color. I would try loading a different vehicle and reloading the D-series or something, I have never seen this before, sorry! Also this map is really poor quality, I mainly used it to make a couple screenshots, it is why I did not post it to the repository. I do not plan to fix any issues that arise from this map, if I had all the time in the world I would remake it and do it properly.