How can I change which node on a jbeam structure is defined as #0? It would seem as though any way they are ordered gives me the same outcome. How is the node ID# defined?
Node IDs can change when parts are added or removed, so the IDs are practically random. What do you need node 0 for?
I have been helping my friend with a prop and the rear left node is ID#0 thus making it spawn very offset.. which makes placing this Jbeam prop in a map a small chore.
It should spawn correctly if the first refNode is at 0,0,x , which should be the center of the object. Unlike in Rigs of Rods, I don't think node #0 has any effect.
I was looking at something in wiki for my D-15 this is having errors [modding] and I came accross "Refnodes" so I attempted to do them for the Prop and.... It worked right away ...