JBeam exporter making duplicate beams

Discussion in 'Content Creation' started by Occam's Razer, Nov 8, 2016.

  1. Occam's Razer

    Occam's Razer
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    Aug 7, 2013
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    For the first time since I started playing with JBeam, I've downloaded and used a JBeam exporter script to export my structures in Blender. However, the console window sees fit to inform me that I have a legion of duplicate beams, and based on Blender's edge count, the exporter has generated upwards of 90% more beams than are present in the Blender model.

    This is using Blender 2.75, and with this script: http://wiki.beamng.com/Blender_Exporter_plugin

    I have no idea if the above script is deprecated, incompatible with my version of Blender, or if I am simply not using it correctly.

    Any help is appreciated.
     
  2. Occam's Razer

    Occam's Razer
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    I knew I shouldn't have posted this late at night; I was always bound to have fixed it almost instantly afterward.

    Yeah, it's a single object, the issue I was having was from some of the settings that I'd had selected in the exporter's dialogue box. I believe it was mostly the 'edge from face' option, which was doubling up the beams whenever a triangle was present. But thank you for replying.
     
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  3. thomatoes50

    thomatoes50
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    BeamNG Team

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    I'm aware of this and i should have fixed it but i don't have time
     
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