WIP Beta released Italy Rework (Night Support, Trains, Traffic Lights...)

Discussion in 'Terrains, Levels, Maps' started by FTamino, Aug 25, 2023.

  1. FTamino

    FTamino
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    Currently this only includes new auto working lights for the airport and 3 new spawnpoints. I will update this thread daily. Feel free to ask for additions in this thread.

    Download:

    Download the mod from here (https://sharemods.com/xodlnh39ooea/italy-rework.zip.html) and drop it into your mods folder. Done.




    Working lights for the whole map
    Airport:
    Daytime:


    Nighttime:

    Portino:
    Daytime:


    Nighttime:

    Traffic Lights

    Tollbooths:
    Airport


    Norte




    Fastello

    New spawnpoints
    Lucera:


    Dam:


    Summit:


    Mountain Villa:


    Norte Hospital:


    Le Quatro Camino:


    Villapace:


    Villapace Sud:


    Fastello Nord:


    Downhill to Norte:

    Rockfalls

    Bus Routes
    727 - Aeroporto > Fastello / Fastello > Aeroporto
    Stops:


    62 - Norte > Norte (Island tour in two directions: east, west)
    Stops:

    Train Tracks:
    Currently WIP

    Various Tweaks
    • All Gas Stations are working
    • Some floating trees got fixed

    Roadmap
    • Tollbooths
    • Redo signs
    • More offroad tracks
    • More buslines
    • Add more detail to the roads
    • Enable all gasstations
    • Working lights for the whole map
    • Some new spawnpoints
    • Train Track around the map

    Known issues
    • Very laggy at night because BeamNG's light engine is not that good


    Updates
    Beta 0.1
    Added:
    -Runway lights (not complete)
    -Tollbooth at the highway near the airport

    Beta 0.2
    Added:
    -Tollbooth in Norte next to the roundabout
    -A rockfall on the road next to the ocean near the summit spawn point
    Fixed:
    -Hole in the airport fence
    -Tollbooth on higway at the airport got a zebra and I removed some barriers

    Beta 0.3
    Added:
    -Spawnpoint Mountain Villa suggested by Franz027:

    -Tollbooth in Norte on the other side
    -Some signs to make the way to Norte clearer:

    Beta 0.4
    Added:
    -Spawnpoints: Norte Hospital; Villapace; Villapace Sud; Le Quatro Camino
    -Tollbooth in Fastello (WIP)
    -Preperations for trafficlights in Norte

    Beta 0.5
    Added:
    -Tollbooths in Fastello

    -Expanded the city of Fastello to the tollbooth

    Beta 0.6
    Added:
    -Bus route 727 from the airport to Fastello via Castelletto. It has 11 stops and takes around 25mins in both directions
    -11 Bus stops added for line 727
    -A zebra next to bus station Fastello Nord
    -Spawnpoint Fastello Nord


    Fixed:
    -Zebra next to the airport entrance not lining up
    -Floating speed bumps
    -Wrong preview for spawn crossroads
    -A arrow decal on a parking
    -AI road after tollbooth in Fastello

    Changed:
    -Default spawn to Fastello Nord
    -Preview image to the spawn image for Fastello Nord

    Beta 0.7
    Added:
    -Traffic lights (not working yet because when I change the setting in them to animate they get invisible; AI should be folowing them)
    -Lights to Portino

    Fixed:
    -Some gas stations being off
    -The decals in Norte at the trafifc lights

    Beta 0.8
    Added:
    -Bus Line 62 as an island round tour in both directions (Stops see first post)
    -Missing Bus Stop lines in Fastello
    -8 New Bus Stops for line 62
    -Rail assets
    -Spawnpoint Downhill to Norte
    -Preparation for a race track near Norte

    Fixed:
    -Increased speed limit for AI to 130km/h on some parts of the highway
    -AI can now navigate the southern tollbooth in Norte
    -Fixed Navigation on bus line 727/62
    -Some speedbumps floating
    -A line not lining up at the traffic light in Norte
    -Busline previews for lines 727/62 being in the wrong format
    -Terrain being to high causing some road decals/lines to be invisible and road textures fighting
    -AI crashing into the stonefall
    -AI crashing into buildings at the tollbooth in Fastello
    -One gas station still having a closed sign

    Beta 0.9
    Added:
    -Train Tracks at the airport
    -Train station Airport
    -Working traffic lights in Norte

    Fixed:
    -Traffic lights not working
    -Some wierd AI roads
    -AI not follwing the traffic light

    Beta 0.10
    Added:
    -Some signs to the train station at the airport
    -More trees on the walkway to the train station
    -More fences at the train station

    Fixed:
    -All missions not being shown because of a random letter in italy.buslines.json (Thanks for pointing out the issue @Car_Killer )
    -Runway end lights not aligning
    -Wrong signs for not passing onto the rails at the corssing
    -Some grass being on a sidewalk

    Removed:
    -Runway center lights (They were not at all straight so I will redo them)

    Do not reupload or repost this! Only download the map from the repo!
     

    Attached Files:

    • 20230827155450_1.jpg
    • 20230825173221_1.jpg
    • 20230828131151_1.jpg
    • 20230828131101_1.jpg
    • 20230828131310_1.jpg
    • 20230829231017_1.jpg
    • 20230829214404_1.jpg
    • 20230829231109_1.jpg
    • 62_Giro-verso-est.png
    • 62_Giro-verso-west.png
    • 727_Aeroporto-Fastello.png
    • 727_Fastello-Aeroporto.png
    • spawn_downhill_to_norte_preview.jpg
    • 20230912205049_1.jpg
    #1 FTamino, Aug 25, 2023
    Last edited: Dec 14, 2023
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  2. Franz027

    Franz027
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    I can't see any picture here
     
  3. FTamino

    FTamino
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    I'm sorry i don't know why they are not loading but you can click on the little icon to see them
     
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  4. Franz027

    Franz027
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    Made it! Thanks man!
    --- Post updated ---
    Where are situated toolbooths?
     
  5. Mikah 01

    Mikah 01
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    At the airport entrance and the highway
     
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  6. FTamino

    FTamino
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    They will eventually be at every highway entrance. I'll try to add them tomorrow
    --- Post updated ---
    I fixed it
     
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  7. radig

    radig
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    A bigger highway would be awesome!
     
    • Agree Agree x 2
  8. FTamino

    FTamino
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    I will maybe do it and if I do it only between Norte and Fastello
     
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  9. Franz027

    Franz027
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    That would be an awesome idea!
     
    • Agree Agree x 1
  10. FTamino

    FTamino
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    Released Beta 0.1
    Changes:
    Added:
    -Runway lights (not complete)
    -Tollbooth at the highway near the airport
     
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  11. Franz027

    Franz027
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    Can I suggest you a thing?
    --- Post updated ---
    screenshot_2023-08-27_23-55-20.png screenshot_2023-08-27_23-54-23.png screenshot_2023-08-27_23-54-46.png screenshot_2023-08-27_23-55-10.png

    More traffic toolbooths with traffic lights,and some traffic lights on junction (removing stop signs)
    screenshot_2023-08-27_23-58-27.png
     
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  12. FTamino

    FTamino
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    Traffic lights on junctions will definitely be added but also not everywhere as it would be unrealistic to have a traffic light on a small mountain street. What do you mean with traffic toolbooths?
     
    #12 FTamino, Aug 28, 2023
    Last edited: Aug 28, 2023
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  13. FTamino

    FTamino
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    Beta 0.2 just realeased:
    Changelog:
    Added:
    -Tollbooth in Norte next to the roundabout
    -A rockfall on the road next to the ocean near the summit spawn point
    Fixed:
    -Hole in the airport fence
    -Tollbooth on higway at the airport got a zebra and I removed some barriers

    Edit: Download now available
     
    #13 FTamino, Aug 28, 2023
    Last edited: Aug 28, 2023
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  14. Franz027

    Franz027
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    I wrote wrong. Tollbooths*

    I see that you added them!! Thanks man!
    I have suggested too other places to put other tollbooths
    Will be there other spawnpoints?
    For Exemple, Villa in the Mountains

    Nice!!!!
     
  15. FTamino

    FTamino
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    I'll do that. The tollbooth will come a bit later because I first want to finish all the highway ones. And I'll add some new spawnpoints tomorrow
     
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  16. Mikah 01

    Mikah 01
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    Can you include a crash scene of a Big vanilla American car in the mountain roads ?


    With a hole in the barrier/fence , tire marks, destroyed vegetation (something to show the car's path) and the crashed car ?
     
  17. FTamino

    FTamino
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    I will try it but I am not sure if I can do it
     
  18. Mikah 01

    Mikah 01
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    I have an Idea to Do it :


    Use the Burnside

    Drive it until you understeer and fall the mountain

    (Record this so you'll be able to Do the path)

    Wait until the Burnside finished crashing

    Import the crashed Burnside and convert it Into a prop for the map
     
  19. FTamino

    FTamino
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    Yeah I'll give that a look
     
  20. Mikah 01

    Mikah 01
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    Can i suggest something else ?
     
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