Currently this only includes new auto working lights for the airport and 3 new spawnpoints. I will update this thread daily. Feel free to ask for additions in this thread. Download: Download the mod from here (https://sharemods.com/xodlnh39ooea/italy-rework.zip.html) and drop it into your mods folder. Done. Working lights for the whole map Spoiler Airport: Spoiler Daytime: Nighttime: Portino: Spoiler Daytime: Nighttime: Traffic Lights Spoiler Norte: Spoiler https://www.beamng.com/attachments/...5/?temp_hash=06add58ffcea5add28c2e36a7110505d Tollbooths: Spoiler Airport Norte Fastello New spawnpoints Spoiler Lucera: Dam: Summit: Mountain Villa: Norte Hospital: Le Quatro Camino: Villapace: Villapace Sud: Fastello Nord: Downhill to Norte: Rockfalls Spoiler Bus Routes Spoiler 727 - Aeroporto > Fastello / Fastello > Aeroporto Stops: 62 - Norte > Norte (Island tour in two directions: east, west) Stops: Train Tracks: Spoiler Currently WIP Various Tweaks Spoiler All Gas Stations are working Some floating trees got fixed Roadmap Spoiler Tollbooths Redo signs More offroad tracks More buslines Add more detail to the roads Enable all gasstations Working lights for the whole map Some new spawnpoints Train Track around the map Known issues Spoiler Very laggy at night because BeamNG's light engine is not that good Updates Spoiler Beta 0.1 Spoiler Added: -Runway lights (not complete) -Tollbooth at the highway near the airport Beta 0.2 Spoiler Added: -Tollbooth in Norte next to the roundabout -A rockfall on the road next to the ocean near the summit spawn point Fixed: -Hole in the airport fence -Tollbooth on higway at the airport got a zebra and I removed some barriers Beta 0.3 Spoiler Added: -Spawnpoint Mountain Villa suggested by Franz027: -Tollbooth in Norte on the other side -Some signs to make the way to Norte clearer: Beta 0.4 Spoiler Added: -Spawnpoints: Norte Hospital; Villapace; Villapace Sud; Le Quatro Camino -Tollbooth in Fastello (WIP) -Preperations for trafficlights in Norte Beta 0.5 Spoiler Added: -Tollbooths in Fastello -Expanded the city of Fastello to the tollbooth Beta 0.6 Spoiler Added: -Bus route 727 from the airport to Fastello via Castelletto. It has 11 stops and takes around 25mins in both directions -11 Bus stops added for line 727 -A zebra next to bus station Fastello Nord -Spawnpoint Fastello Nord Fixed: -Zebra next to the airport entrance not lining up -Floating speed bumps -Wrong preview for spawn crossroads -A arrow decal on a parking -AI road after tollbooth in Fastello Changed: -Default spawn to Fastello Nord -Preview image to the spawn image for Fastello Nord Beta 0.7 Spoiler Added: -Traffic lights (not working yet because when I change the setting in them to animate they get invisible; AI should be folowing them) -Lights to Portino Fixed: -Some gas stations being off -The decals in Norte at the trafifc lights Beta 0.8 Spoiler Added: -Bus Line 62 as an island round tour in both directions (Stops see first post) -Missing Bus Stop lines in Fastello -8 New Bus Stops for line 62 -Rail assets -Spawnpoint Downhill to Norte -Preparation for a race track near Norte Fixed: -Increased speed limit for AI to 130km/h on some parts of the highway -AI can now navigate the southern tollbooth in Norte -Fixed Navigation on bus line 727/62 -Some speedbumps floating -A line not lining up at the traffic light in Norte -Busline previews for lines 727/62 being in the wrong format -Terrain being to high causing some road decals/lines to be invisible and road textures fighting -AI crashing into the stonefall -AI crashing into buildings at the tollbooth in Fastello -One gas station still having a closed sign Beta 0.9 Spoiler Added: -Train Tracks at the airport -Train station Airport -Working traffic lights in Norte Fixed: -Traffic lights not working -Some wierd AI roads -AI not follwing the traffic light Beta 0.10 Spoiler Added: -Some signs to the train station at the airport -More trees on the walkway to the train station -More fences at the train station Fixed: -All missions not being shown because of a random letter in italy.buslines.json (Thanks for pointing out the issue @Car_Killer ) -Runway end lights not aligning -Wrong signs for not passing onto the rails at the corssing -Some grass being on a sidewalk Removed: -Runway center lights (They were not at all straight so I will redo them) Do not reupload or repost this! Only download the map from the repo!
They will eventually be at every highway entrance. I'll try to add them tomorrow --- Post updated --- I fixed it
Released Beta 0.1 Changes: Added: -Runway lights (not complete) -Tollbooth at the highway near the airport
Can I suggest you a thing? --- Post updated --- More traffic toolbooths with traffic lights,and some traffic lights on junction (removing stop signs)
Traffic lights on junctions will definitely be added but also not everywhere as it would be unrealistic to have a traffic light on a small mountain street. What do you mean with traffic toolbooths?
Beta 0.2 just realeased: Changelog: Spoiler Added: -Tollbooth in Norte next to the roundabout -A rockfall on the road next to the ocean near the summit spawn point Fixed: -Hole in the airport fence -Tollbooth on higway at the airport got a zebra and I removed some barriers Edit: Download now available
I wrote wrong. Tollbooths* I see that you added them!! Thanks man! I have suggested too other places to put other tollbooths Will be there other spawnpoints? For Exemple, Villa in the Mountains Nice!!!!
I'll do that. The tollbooth will come a bit later because I first want to finish all the highway ones. And I'll add some new spawnpoints tomorrow
Can you include a crash scene of a Big vanilla American car in the mountain roads ? With a hole in the barrier/fence , tire marks, destroyed vegetation (something to show the car's path) and the crashed car ?
I have an Idea to Do it : Use the Burnside Drive it until you understeer and fall the mountain (Record this so you'll be able to Do the path) Wait until the Burnside finished crashing Import the crashed Burnside and convert it Into a prop for the map