1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.36 Bug Reporting thread
    Solutions and more information may already be available.

Issues getting PBR materials to work on custom map

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Toucan, Jun 30, 2025 at 2:38 AM.

  1. Toucan

    Toucan
    Expand Collapse

    Joined:
    Sep 8, 2016
    Messages:
    20
    I wanted to make my own map, but I'm already stomped trying getting materials to work. I read a lot of the documentation, watched multiple videos, read threads on this forum, but I cant find a solution. Everything stays black, save for the foliage on grass-materials.

    All the materials have a base, normal and detail texture assigned, the base mapping scale adjusted, I've added the details to the main.materials.json and the terrain.json.. I don't know where the problem is. I even tried creating a simple base texture myself, but that didn't so anything either.

    Also, the drop down "Edit TerrainMaterialTextureSet Properties" doesn't show anything for me to edit.

    What am I missing?

    Edit: I'm just gonna use a map as a template that already uses PBR materials, instead of the actual template map as a work around.

     
    #1 Toucan, Jun 30, 2025 at 2:38 AM
    Last edited: Jun 30, 2025 at 3:31 AM
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice