Issue when placing JBeam objects on map and control of default vehicle

Discussion in 'Content Creation' started by DeGa, Apr 18, 2015.

  1. DeGa

    DeGa
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    Joined:
    Aug 4, 2012
    Messages:
    26
    Hello all,

    I have been trying to include JBeam objects in my map (cones and tyres stack). Nevertheless, when I save and come back to the map, the default object I can control is not the automatically spawned pickup ("player" object), but the first JBeam object I placed on the map (tyres stack in my case). When hitting shit+c, the camera gets related to the pick-up truck, but I still can't control it (the control remains with my first object).
    Is there a special property I should set?

    Thanks in advance for the help!

    - - - Updated - - -

    Hi guys - any clue with that? I was trying figuring it out by myself, but found no terrain having such setup...
    I also tried playing a bit around with properties, such as "locked" or "persistentID", but have been unsuccessful. Not possible yet?
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
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    14,683
    Terrain props aren't a thing yet, so no way to place a prop as 'part of the map' for the moment.
     
  3. DeGa

    DeGa
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    Aug 4, 2012
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    OK, thanks for clarification! Will remove them then. Cheers
     
  4. Dummiesman

    Dummiesman
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    Sep 17, 2013
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    This may be possible to do actually. Hold on a minute while I work something out. I'll post back if it does fail.
     
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