Solved Is there a global weight change parameter of the jbeam skeleton as a whole?

Discussion in 'Mod Support' started by robben896, Mar 17, 2022.

  1. robben896

    robben896
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    Joined:
    Apr 30, 2021
    Messages:
    391
    For example the game allows scaledragCoef which is just one number that changes the entire drag coef of the vehicle but what i would like is for the same thing but with weight/mass of the vehicle so if you put -250 the mass is decreased by 250 kg or something like that and +500 it increases by 500 kg.

    I am hoping such a parameter already exists it would be very handy for modders to quickly edit/fix small weight inconsistencies.
    --- Post updated ---
    SOLVED

    add into the main jbeam file this parameter here to do this....


    "scalenodeWeight":1.095890410958904,



    this number for example adds 9.589% of the current mass to the current mass to make for example a 1533 kg to 1677kg like i did just now.
     
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