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Is it possible to re-override the scale of an imported object?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by NightcoreDJ101, Dec 3, 2019.

  1. NightcoreDJ101

    NightcoreDJ101
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    Joined:
    Jul 14, 2018
    Messages:
    3
    When I imported a .dae file borrowed from another map to my map it gave me the option to override the scale of the object. As it took me a few tries to get the right size, a few of the objects are too big or too small. I tried deleting the .dae files and the .cs files accompanying the mis-scaled objects, then re-importing them from the original map, and nothing changed.
     
  2. Nadeox1

    Nadeox1
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    BeamNG.Support
    Staff Member

    Joined:
    Aug 5, 2012
    Messages:
    13,665
    You should not use that feature, as it's just an old leftover and not used officially. Instead scale the object with the Editor itself, not on import.
     
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