Is there a way to mass apply no collide to certain forest items? For some reason, my world editor has made a certain type of fern invisible and collidable. It would take forever to go around and remove that one fern.
That is a pretty random bug. It clearly has the material in the shape viewer... The good thing is that I think it should be relatively fixable without doing it one by one... For starters, you can use the forest tool remove selected only tool, which would be a time save. Or you could try to fix the issue - which I suspect would work on all instances Or you could find the section of the forest .json file, find where it lists all the instances of that item and deleted them (only do this if you're comfortable in .jsons though as they're picky about edits, and make a backup version of the file first in case you knacker it).