In the actual version 26.2 I have a problem with the input fields, decal selector, etc. If I start editing a field or open the decal selector after a short time the whole world editor flickers shortly and then the focus is gone or the decal selector window closes automatically. So I have to be fast, haha. Does anybody encounter the same problem? Best! Alex
If the editor is flickering, that is usually a sign that some error happened in the editor. can you send us a support id using these instructions? https://supportid.beamng.com/ that way we can see what error happened.
Hi, my support id is 142299. The problem seems to be my motion sim platform from nextlevel racing. I have this error in the log: 20.36323|E|GameEngineLua:Exception| [string "lua/ge/extensions//MPCoreNetwork.lua"]:192: attempt to concatenate field 'port' (a nil value) =============== Stack Traceback >> START >> (1) metamethod C function '__concat' (2) Lua upvalue 'connectToServer' at line 192 of chunk 'lua/ge/extensions//MPCoreNetwork.lua' Local variables: ip = nil port = nil mods = nil name = nil (*temporary) = nil (*temporary) = string: ":" (*temporary) = nil (*temporary) = string: "4444" (*temporary) = nil (*temporary) = string: "timeout" (*temporary) = string: "attempt to concatenate field 'port' (a nil value)" (3) Lua local 'func' at line 482 of chunk 'lua/ge/extensions//MPCoreNetwork.lua' Local variables: dt = number: 0.0168662 (4) Lua field 'hook' at line 678 of chunk 'lua/common/extensions.lua' Local variables: funcName = string: "onUpdate" funcList = table: 0x0271257b97b0 {1:function: 0x0271237c1a58, 2:function: 0x027124e0b150, 3:function: 0x027124f437b8 (more...)} (for generator) = C function: builtin#6 (for state) = table: 0x0271257b97b0 {1:function: 0x0271237c1a58, 2:function: 0x027124e0b150, 3:function: 0x027124f437b8 (more...)} (for control) = number: 4 _ = number: 4 func = Lua function '?' (defined at line 437 of chunk lua/ge/extensions//MPCoreNetwork.lua) (5) Lua function 'update' at file '/lua/ge/main.lua:372' (best guess) Local variables: dtReal = number: 0.0168662 dtSim = number: 0.0168711 dtRaw = number: 0.0172942 --------------- << END << The interesting thing is that I find two portsettings for the motionsim in the config files: game-settings.ini: motionSimAccelerationSmoothingX = 40 motionSimAccelerationSmoothingY = 40 motionSimAccelerationSmoothingZ = 40 motionSimEnabled = true motionSimHz = 100 motionSimIP = 127.0.0.1 motionSimPort = 4444 motionSimVersion = 1 settings.json: "motionSimEnabled":true, "motionSimPort":"63392", I'm pretty sure that I don't use the above port 4444 any more. And it can't be found in the options menu. I try to delete it out of the config.